Sid Meier's Civilization® VII mods
Sid Meier's Civilization® VII gameplay tweaks mods
Everything filed under gameplay tweaks by its own author, ordered by how much it is used.
293 gameplay tweaks mods, most downloaded first · newest update 19 Oct 2026
AllUI325Gameplay Tweaks293Leaders197Civilizations151Units116Buildings108Gameplay Overhaul96Game Setup95Civics88Ages72Localization67AI63Maps55Wonders50Narrative Events46Skins44Mementos39Resources38Legacy Paths33Victories32Technologies27Religions26Governments23Scenario13Climate8Audio5
293 gameplay tweaks mods
- Trizian's City Insightsby TrizianA feature module of Trizian's City Insights Bundle Trizian's City Insights Civ 7 already tracks your food stores, your happiness headroom, what a Granary would add to your territory, how far along a cancelled build is. It just doesn't show you. This mod puts those numbers on screen — no new mecha...1.0k downloadsupdated 3 mo ago
- Abigail Wiliams (Foreigner)by MAOAbigail (Foreigner) Leader MOD Click to join the Discord server The Silver Key of Salem — Vessel of the Outer God Play as Abigail Williams (Foreigner) from Fate/Grand Order! The innocent Puritan girl who bears the key to dimensions beyond human comprehension! Leader Ability: Qliphoth Rhizome Abig...1.0k downloadsupdated 1 mo ago
- Leugi's Crisis Pacing Reworkby LeugiAdjusts the pacing and duration of Crises so they start a lot earlier, allowing you to get used to them, and increase their intensity in a more fluid manner to enhance immersion in each age. Crises... we all have them! Who needs them? They're just like us... This mod changes the pacing of crises,...1.0k downloadsupdated 15 mo ago
- Custom Settlement Limits & Uncapby radip nituPConfigures civilization settlement limits in pre-game settings before starting a match. WHERE TO FIND THE SETTINGS: When starting a match, go to: Create Game -> Advanced Options -> Settlement Limit Customizer AVAILABLE OPTIONS AND EFFECTS: - Settlement Limit: - Unlimited / No Restrictions (Defaul...993 downloadsupdated 3 mo ago
- Natural Wonder Fresh Waterby 76561198996052106The following content has been translated by DeepL. ↑If you like this mod, please give it a thumbs-up—it really means a lot to me AI statement: The cover image for this mod was generated by AI. Perhaps you enjoy building settlements near natural wonders, but unfortunately, not all natural wonders...989 downloadsupdated 5 mo ago
- Settlement Spacingby MindgamerConfigure minimum settlement spacing from the game setup screen. Supported ranges are: - Standard (3 tiles) - 4 tiles - 5 tiles - 6 tiles Custom spacing will also update trade route lengths for all ages. This guarantees that you can build a vast trade network even on sparsely populated maps Machi...988 downloadsupdated 10 mo ago
- Disasters+by orionThere's unused code in the files which suggests that Volcanoes at one point set fire to surrounding tiles. I liked that idea, so brought it back - and added a few more things to make Disasters more significant events: Volcanoes Gentle eruptions - the most common ones - are unchanged. Severe and M...983 downloadsupdated 9 mo ago
- No Over-Cap Happiness Penaltyby MAONo Over-Cap Happiness Penalty (Cheat) Someone told me they wanted a mod like this because they don't want the happiness penalty and just want to spam cities, so I made it. Note! This is an obvious cheat mod that will significantly reduce game experience (for some people, it might significantly en...975 downloadsupdated 3 mo ago
- Trade Route Reachby Sytharin4x each era's land and sea trade route range. Antiquity: 40/120, Exploration: 60/180, Modern: 80/240966 downloadsupdated 10 mo ago
- [1.3.1] Aleksandr's Instant Tradingby AleksandrMerchants will instantly start at their destination in Antiquity and Exploration. Last Updated For Game Version 1.3.1.964 downloadsupdated 10 mo ago
- Matt's Civs: Great Britain Reworkby mattwhoRedesigns Great Britain with a focus on its continued colonial projects into the Modern Age, and in the later parts of the age, its pioneering welfare state and multicultural urbanism. Great Britain now generates Treasure Convoys from distant lands settlements. Hold onto your colonial territories...961 downloadsupdated 13 mo ago
- Build wonders anywhereby 泡泡Wonders can be built anywhere (except the ocean) Updated version of Thanks for the original infrastructure of the mod 原作者不理我所以我尝试着自己写了一下,感恩949 downloadsupdated 14 mo ago
- Cities Have Wellsby SytharinRemoves the happiness penalty for lacking fresh water930 downloadsupdated 16 mo ago
- 🎸Music Girls 🎸by MAOClick to join the Discord server 🛠️ Known Issues: • Theme skin system is under development • Some character portraits may need optimization • Balance adjustments are ongoing 💬 Feel free to report issues or share ideas in the comments! 🎸 Music Girls - When Idols Meet Civilization 🎸 🎵 "Change the w...908 downloadsupdated 1 mo ago
- City-State Walls Grantby MAOCity-State: Immediate Walls upon Grant According to my investigation, city-states do have a technology tree. If you find that some city-states haven't generated walls, it's simple—they haven't reached that technology yet. When an Independent Power becomes the subject of a Suzerain and is elevated...900 downloadsupdated 3 mo ago
- EpsTweak for Treasure Convoysby EpsEpsTweak is a series of small mods that tweak the balance of Civ 7. This particular mod improves the mobility of the Treasure Convoy unit: It has 4 movement points. It does not end its turn on rivers. (Minor or Navigable) It can embark and disembark at no cost.893 downloadsupdated 16 mo ago
- uıɾıꞰ ɐɾıǝꙄby MAO⚠️ NOTE DO NOT USE FOCUS FIRE WHEN SEIJA IS ALONE. Click to join the Discord server Ꙅǝıɾɐ Ʞıɾıu(Seija Kijin) Leader MOD The Heaven-Turning Amanojaku - Voice of the Weak Play as Seija Kijin from the Touhou Project series! Use the power of the amanojaku to overturn order and let the weak rise! Lead...885 downloadsupdated 1 mo ago
- Tweak For Confuciusby 76561198858126423Increases the maximum number of settlements for leader Confucius by 10.869 downloadsupdated 15 mo ago
- GP - Warehouse Adjacenciesby PhlegmagicusAncient Warehouse Adjacencies Brickyard • Quarry: Placing a Brickyard next to a Quarry improvement grants +0.5 Production. • Clay Pit: Placing a Brickyard next to a Clay Pit improvement grants +0.5 Production. Fishing Quay • Fishing Boat: Placing a Fishing Quay next to a Fishing Boat improvement...865 downloadsupdated 4 mo ago
- Holistic QoL+by ErikVelandSmall fixes for the turn-by-turn papercuts. Holistic QoL+ collects the little Civilization VII annoyances that are not grand strategy, not diplomacy, and definitely not the reason you meant to open that menu again. It does not change balance. It just makes common screens, notifications, map jumps...861 downloadsupdated 1 mo ago
- Capture Missionariesby mW3# Capture Missionaries Mod for Civilization VII ## Features Take control of religious warfare with the ability to capture enemy missionaries during wartime! ### Core Features: - **Capture Enemy Missionaries**: During wartime, you can now capture enemy missionaries with military units - **Missiona...851 downloadsupdated 15 mo ago
- [1.5.0] Purchase All Wallsby 76561198797124162The enemy arrives next turn. Your walls are three turns out. You have the gold, and the game simply will not let you spend it. This mod puts every wall on the gold list. The base game only lets you buy the first one. Buy it and the list goes empty, because the rest get filtered out. This puts the...850 downloadsupdated 1 mo ago
- [1.5.0] Early Mountain Improvementby 76561198797124162Your city expands onto a mountain, and the tile just sits there empty. Vanilla's auto-improvement table plants a Farm on flat ground, a Mine on hills, a Fishing Boat on coast. Mountains never got a row of their own until the Modern age. This mod adds one. From the very first age, a city that expa...849 downloadsupdated 3 mo ago
- Enhanced Player Palaceby 76561199238639300This mod increases the base yields of the Palace for human players only. The Palace now provides +15 Food, +15 Production, and +15 Happiness instead of the standard +5 each.847 downloadsupdated 5 mo ago
- Disable Vanilla Leadersby MAODisable Vanilla Leaders Removes all vanilla base game leaders and DLC leaders from the leader selection screen, leaving only MOD-added custom leaders available. ⚠️ Notes Please ensure you have custom leader MODs installed! Otherwise, no leaders will be available for selection. If you do not own c...821 downloadsupdated 2 mo ago
- Tuned Start Biasby SytharinMakes the start biases more impactful. 10-20x increases in appropriate weights, removed incorrect weighting for Aksum hills, and added dozens of weights for specific ability, civic, or associated wonder/infrastructure placement.797 downloadsupdated 5 mo ago
- Tropical Diseases (Disasters+ Addon)by orionThis mod adds a new Natural Disaster: Tropical Diseases. These are a new Storm-type disaster that occur in tropical (the only biome not to have an associated storm yet!) and have two severities. Tropical Diseases Plague covers covers 7 tiles for 4 turns, unconstrained to a settlement but moving s...784 downloadsupdated 5 mo ago
- More Building Slots增加建筑槽位by 76561198428607378Raises city center and urban district building slots from 2 to 4. 建筑槽位增加到4个 注意:由于本 Mod 将城市中心和城区的建筑槽位从 2 个提高到 4 个,文明特色区域/特色城区可能需要填满 4 个建筑槽位后,游戏才会判定为完整区域。这是因为原版规则默认区域上限为 2 个建筑,特色区域完成判定会受到建筑槽上限变化影响。 Note: Because this mod increases City Center and Urban District building slots from 2 to 4, Unique Qu...770 downloadsupdated 4 mo ago
- EpsTweak for Bridgesby EpsEpsTweak is a series of small mods that tweak the balance of Civ 7. I've always found it hard to justify building a bridge in a city, as it will use up a rural tile without replacing it with something that has adjacency bonuses. So, the natural solution is to give it adjacency bonuses: +1 Gold pe...715 downloadsupdated 9 mo ago
- Happy Trailsby beezanyHappy Trails 1.0.1 better road networks overbuilding adds roads to existing districts ageless buildings and wonders keep their roads upon age transition special thanks to slothoth for inspiration and modding help!712 downloadsupdated 2 mo ago
- [1.3.1] Aleksandr's Relaxed Wonder Placementby AleksandrRelaxes where you can place certain biome specific wonders. ANTIQUITY: - Nalanda: Plains Only -> Anywhere. - Sanchi Stupa: Plains Only -> Anywhere. - Terracotta Army: Grassland Only -> Anywhere. - Weiyang Palace: Grassland Only -> Anywhere. EXPLORATION: - Machu Pikchu: Tropical, Grassland Mountai...697 downloadsupdated 10 mo ago
- No Age Progress From Futureby zeratulag未来科技/市政不再增加时代进度。Researching Future Tech or Future Civic no longer adds Age Progress.693 downloadsupdated 15 mo ago
- Unlock all unique buildings and improvementsby 一颗苹果核【Unlock all unique buildings and improvements of all civs】 -Pay attention to the independent planning and construction of unique urban areas. -Unable to construct unique civ buildings and improvements of previous eras. -At present, only the current era unique buildings and improvements can be con...692 downloadsupdated 16 mo ago
- Independent Powers+by ErikVelandDecide whether the camps are neighbours, nuisances, sea raiders, or a full-time problem. Independent Powers+ adds setup presets for Civilization VII's Independent Powers. Leave them alone, calm them down, make them more diplomatic, turn the seas nasty, or invite the map to start biting back. AI M...688 downloadsupdated 3 mo ago
- Capture Capital Narrative Eventsby 76561198882413852Capture Capital Narrative Events Author: austineamonn Version 1.3.2 Current Mod: A narrative event occurs when capturing a Civilization's capital for the first time (see the first two images). The rewards include the traditions of the Civilization (if you pick one it will carry across ages!) or a...684 downloadsupdated 4 mo ago
- Diplomatic Trade + Multi Lang. Supportby 76561198965370645Diplomatic Trade Civ VI–style diplomacy trading, brought to Civilization VII. Tired of only being able to move settlements through awkward wartime peace deals? Diplomatic Trade adds a TRADE button to the right edge of the screen so you can open a deal with any civilization you've met, at any time...682 downloadsupdated 2 mo ago
- Han China Tweakby 76561199222727591One Mod in a series aiming to buff Civilizations in the Antiquity Era which are weak compared to others. This time buffing Han China. The changes are designed for Multiplayer at Online Speed. In the future there may be changes to Traditions and Units. For now only the Main Ability is changed. -Ni...665 downloadsupdated 16 mo ago
- Faster Treasure Fleetby 76561199394731132Faster Treasure Fleet This mod increases the movement points of the Treasure Fleet (Treasure Convoy) by 4. Questions & Contributions If you have any issues or questions about this mod, please leave a comment on this workshop page. Thank you659 downloadsupdated 16 mo ago
- [1.5.0] Highlight Yieldsby 76561198797124162You are about to place a building. Which tile is actually best? You squint at the yields, count them twice, and place it on a hunch anyway. With this installed, the answer is already lit up on the map. A white tile wins on both counts, so build there. Tiles that are best for this building's own y...658 downloadsupdated 3 mo ago
- Attribute Trait Titlesby orionA few sources suggest that Attribute Point 'nodes' are intended to be understood as Skills or Traits earned by a Leader. For instance, the online glossary states: Attribute: Traits earned by a Leader over the course of a game that add bonuses to the player in the form of skill trees. Categories a...637 downloadsupdated 8 mo ago
- [1.3.1] Aleksandr's Instant Raze Settlementsby AleksandrAllows you to instantly raze settlements. Last Updated For Game Version 1.3.1.632 downloadsupdated 11 mo ago
- Egypt Tweakby 76561199222727591One Mod in a series aiming to buff Civilizations in the Antiquity Era which are weak compared to others. This time buffing Egypt. The changes are designed for Multiplayer at Online Speed. In the future there may be changes to Traditions and Units. For now only the Main Ability is changed. -Gifts...631 downloadsupdated 16 mo ago
- [1.3.1] Aleksandr's No Disastersby AleksandrDisasters will no longer be able to happen. Last Updated For Game Version 1.3.1.629 downloadsupdated 10 mo ago
- Shift Queby 76561198824646851Allow shift queing tech and civic trees.618 downloadsupdated 4 mo ago
- Trizian's Smart Settler Infoby TrizianTrizian's Smart Settler Info Colors every tile by how good a settlement site it is the moment you select a settler. Hover any tile for a plain-language verdict. The core idea: two reads, never blended Towns and cities in Civ 7 have fundamentally different economies. A town ships food outward. A c...614 downloadsupdated 1 mo ago
- Modern Strategic Spawning Bugfixby SlothMap generation on age transition was intermittently missing out on spawning Coal/Oil/Rubber. This uses a workaround to ensure those resources do spawn.613 downloadsupdated 5 mo ago
- EpsTweak for Resourcesby EpsEpsTweak is a series of small mods that tweak the balance of Civ 7. Some of the city resources are... clunky, to put it mildly. They have incentives attached to them that don't really make sense. So here's my attempt to have them make more sense. Antiquity Resources being half as effective in you...612 downloadsupdated 2 mo ago
- EpsTweak for Wonders - Alternate vesionby EpsEpsTweak is a series of small mods that tweak the balance of Civ 7. This version of the mod only has the effect changes to wonders, and not any changes to their placement restrictions. The regular version of the mod can be found here. Byrsa - Additionally provides +2 Science and Culture on Fortif...588 downloadsupdated 3 mo ago
293 gameplay tweaks mods, most downloaded first. Each one has its own page here with what it needs to run and where its author publishes it; the files themselves stay with the author and are never re-hosted on this site.

