Sid Meier's Civilization® VII mods
Sid Meier's Civilization® VII gameplay tweaks mods
Everything filed under gameplay tweaks by its own author, ordered by how much it is used.
AllUI325Gameplay Tweaks293Leaders197Civilizations151Units116Buildings108Gameplay Overhaul96Game Setup95Civics88Ages72Localization67AI63Maps55Wonders50Narrative Events46Skins44Mementos39Resources38Legacy Paths33Victories32Technologies27Religions26Governments23Scenario13Climate8Audio5
293 gameplay tweaks mods
- Valuable Treasure Fleetsby PhaetomThis mod improves Treasure Fleets to make them more relevant, increasing their gold output by 10 times. This mod makes the Exploration Age more historically accurate, as this high revenue was the main reason why many Civilisations settled colonies around the world—as well as why piracy targeted h...146 downloadsupdated 3 mo ago
- Icthiolavarunt's Antiquity Apex Civs Reaffirmedby IcthiolavaruntREAFFIRMS THE APEX AGE FOR ANTIQUITY AGE CIVS By adding the exploration age affirmation effect to the base ability of antiquity age apex civs, to give them some more love that Firaxis took away (like seriously, why is Time Tested Russia a better wonder civ than Apex Egypt). The effect of their ab...138 downloadsupdated 4 mo ago
- Major Triumph Milestonesby BobbasWorking for update 1.4.1 Adds a minor triumph as a milestone on the way towards each major triumph (with some exceptions). The minor triumphs are designed to be at roughly the halfway point to each major triumph. Their rewards are smaller than other major and minor triumphs because it is expected...136 downloadsupdated 3 mo ago
- Alicis' Barbarian Age ~1.3.* oldby 76561199094887360Adjusts vanilla gameplay to be more fun or historically accurate. Not applicable to versions 1.4 and above. The current content in question: Confucius Edward Teach Han Maurya Spain Pirate Republic134 downloadsupdated 6 mo ago
- nasuellia-loyalty (BETA)by Nasunasuellia-loyalty A dynamic settlement-loyalty system for Civilization VII Adds a new loyalty mechanic to major-civilization settlements, making isolated, unhappy, religiously divided, or border-pressured settlements vulnerable to rebellion and allegiance shifts. Features Every major-civilization...130 downloadsupdated 1 mo ago
- Slightly Founder Buffby PhaetomThis mod buffs the Founder unit, giving a slight boost to both its mobility and line of sight. Base Movement increased from 3 to 4. Base Sight Range increased from 1 to 4. This mod does not alter any in-game text If you encounter any issues, please let me know. I’ll be using my Ko-fi page to shar...129 downloadsupdated 3 mo ago
- EpsTweak for Age Durationsby EpsEpsTweak is a series of small mods that tweak the balance of Civ 7. Ever since the ToT update I've felt that Antiquity and the Modern age are too short, for different reasons. In the case of Antiquity, it ends too quickly because you spend the better half of it merely setting up your empire. And...129 downloadsupdated 3 mo ago
- Multiplayer-Balance-Modby 76561198884243133Multiplayer Balance Mod Change log -> MBM Discord server -> MCW Civ 7 Multiplayer Discord Server -> Icon made by @bensOn126 downloadsupdated 25 d ago
- More Specialist Cap 增加专家上限by 76561198428607378Adds +1 Specialist limit through each Age's first technology.在每个时代第一个科技增加一专家上限 完全由codex开发 Fully developed by Codex.124 downloadsupdated 2 mo ago
- Founder's Eye + Multi-Language Supportby 76561198965370645Founder's Eye helps you pick better places to settle in Civilization VII. It scores settlement sites from 0–100, shows why a tile is strong or weak, and breaks down nearby resources, yields, and gold potential before you found a city or town. Features ------------ Founder's Eye lens — color heatm...123 downloadsupdated 1 mo ago
- Fealty: Transfer Cities (Ongoing Save Fix)by SomExECompatibility patch for Slothoth's Fealty: Transfer Cities. Requires the original Fealty mod Makes missing Fealty setup parameters in ongoing saves fall back to unrestricted transfer modes.122 downloadsupdated 3 mo ago
- Balance Fixes+by ErikVelandFix the deal fountain. Tame the throne room. Balance Fixes+ is the suite's home for save-affecting rules tweaks. The default profile now ships two real fixes: Fair Support Deals for diplomacy favor payouts, and Court Politics for Divine Right / Demagogy palace weirdness. There is also a proof-run...117 downloadsupdated 2 mo ago
- Diplomacy Expanded – Multiple Simultaneous Diplomatic Actionsby 76561199586282511Diplomacy Expanded – Multiple Simultaneous Diplomatic Actions Tired of having to wait for one diplomatic action to finish before starting another? In Civilization VII, many diplomatic actions are limited to one active instance at a time. Start an Endeavour with one leader, and you may have to wai...113 downloadsupdated 1 mo ago
- Terrace Farms Plusby 76561199240182617Add +1 food adjacency bonus from mountain to terrace farms. Reduce base yield to 2 food Allow construction on mountains.112 downloadsupdated 26 d ago
- 游戏物种:平衡性调整(BBG)by 徂川针对《游戏物种》环境(包括PVP)的平衡模组。搭配《游戏物种》MOD食用效果更佳,也可直接用于原版环境。 暂时只支持简体中文。 策划:超级导导神,以及所有热心群友 改动列表: 高强度更新迭代中,欢迎加群787808997开车+讨论本BBG模组 关注《游戏物种》本体MOD也欢迎加群讨论1056719307106 downloadsupdated 1 mo ago
- Short Dynamic Turn Timerby MAOShort Dynamic Turn Timer 15s base + 5s/city + 2s/unit (Turn Timer Dynamic). MAO advanced option auto-enables Dynamic. Provenance The lobby pattern — an extra Advanced Turn Setting with city/unit-scaled MP turn segments — comes from Blind’s Multiplayer Balanced Game (MBG). Workshop 3530961670 This...102 downloadsupdated 5 mo ago
- Naxt's Antique Fleet Commander For Allby NaxtEarly Fleet Commanders for All Leaders This mod allows all Leaders to unlock Fleet Commanders in Age I through the Tactics Civic. Historical Flavor Yi Sun-Sin was famous for being one of history’s greatest and history’s most efficient naval commander. As Yi Sun-Sin lived in the 1500s and was not...99 downloadsupdated 1 mo ago
- Influence Rework [Legacy]by wuTzget the new version Test of TIme Update instead98 downloadsupdated 13 mo ago
- Commander Tree Reworkby SlothUpdates and rebalances the Land Commander trees to make them more balanced. I would be happy for input for what feels too strong or too weak. I am hoping to bring these other trees closer to how strong the Red tree is. Changelog: Commendations: Order: +5 Combat Strength for Land Units within the...98 downloadsupdated 5 mo ago
- CivReven: Revolution Resurrectedby iHadTimeOnceCivilization Revolution pacing, rebuilt for Civilization VII. ~4.5 Hour Games, Decisive Combat, and Arcade Intensity. Bringing Civilization Revolution to PC in the modern format! Civilization VII: REVOLUTION (CivReven) CivReven compresses Civilization VII into a Civilization Revolution-style expe...95 downloadsupdated 9 mo ago
- Better Balanced Game-ROMEby 76561198951102840罗马文明重做 基础改动如下:UA:首都区块+2文化值。罗马军团:每个传统+2力,生产力由60锤提高至80锤(标准速度下)。方形会堂:新增外交词条。朱庇特神庙:新增军事词条,生产近战单位+30%生产力。古罗马广场:改为每有一座城镇,+2文化+2金币 传统 辅助部队:改为购买近战单位+25%金币效用。传统 晋升体系:改为军事建筑+4文化值。传统 纯粹语言:改为专业化城镇+15%粮食,金币和文化。传统 第一公民:改为所有建筑从宫殿获得+1生产力相邻加成。市政线改动如下:罗马陆军:新增 建立新定居点时获得一个步兵单位。罗马陆军精通:指挥官获得壁垒免费晋升 改为 军团在指挥官指挥半径内+3防御力。...94 downloadsupdated 8 mo ago
- Moonalt Additional Triumph Antiquity Packby moonaltAdd 18 new minor triumph for antiquity, 3 of each type.94 downloadsupdated 1 mo ago
- 【MAO】In-Game Civ & Leader Switchby MAOIn-Game Civ & Leader Switch (Lab) — Take another civilization mid-game — Curious how the other side plays? No need to restart. Hand control to another player already in your match. ⭐ What it does In an active game, move your local control from your current civilization to another major civ on...93 downloadsupdated 3 mo ago
- Trizian's True Random Mapsby TrizianA random map that actually tells you which map you got The base game's Shuffle option picks a landmass type at generation time — inside the engine, where no code can observe it. The pause menu still shows "Shuffle" when it's done. You never find out what you played. This mod works differently. It...93 downloadsupdated 30 d ago
- Broward County Overhaul — Asset Helpersby LobsterHey! ClaudeCode made this for me. Not gonna lie, I just read it's description for the first time, and apparently it totally ripped code from some much more talented creators. Sorry gang! Doubt too many people are gonna download this anyways. If this modpack upsets you, dm me, and ill have claude...90 downloadsupdated 3 mo ago
- [1.3.1] Aleksandr's No Founding Religionsby AleksandrReligions can no longer be founded. Last Updated For Game Version 1.3.1.88 downloadsupdated 8 mo ago
- Leader attribute : celebration length reducerby mattifusAs extend duration is almost useless i add Diplomatic attributes to instead reduce celebration length. - reduce Celebration length by 20% - reduce Celebration length by 10%. Repeatable. To change all other game +XX% Celebration length for -YY% : check that mod:84 downloadsupdated 8 mo ago
- Bear's Alternate Victory Scoringby MarshmallowBearHey you! Before you head on! I wanted to announce I now have a KoFi! Not only will it help me focus on making more delicious looking mods, but I hope to use it as a way to fund my upcoming civ-like game! So if you enjoy my mods head over to BearSpace Games' KoFi and support me if you wish! Now ba...84 downloadsupdated 3 mo ago
- [OBSOLETE] Bigger Majapahit Islands - FIXED MAJAPAHIT REWORK EXAMPLE MODby IcthiolavaruntOBSOLETE AS OF TEST OF TIME UPDATE, BASE GAME CHANGES "ISLAND" SIZE FROM 15 TO 30 TILES Increases the island size for the reworked Majapahit from 15 to 20 tiles. Also plans to increase the same tile limit for the Nan Madol wonder. ALSO FIXES THE ISSUE WITH THE MAJAPAHIT REWORK EXAMPLE MOD, the ci...78 downloadsupdated 10 mo ago
- Han Civics Tweak: The Five Constant Virtues (Ren & Xin Added)by 76561199039057404This mod overhauls the Han Civilization’s unique Civic Tree, replacing the original disparate nodes with the complete Five Constant Virtues (Wuchang): Ren (Benevolence), Yi (Righteousness), Li (Propriety), Zhi (Wisdom), and Xin (Integrity). Experience a more historically authentic progression tha...77 downloadsupdated 8 mo ago
- Chand's ALTARnate Abbasid Unlockby The EunuchThis unlocks the Abbasids after building three altars, as improving three camels is often significantly more difficult than it sounds. Note: I originally made this very shortly after release, before the Bulgarians were added to the game with the same unlock requirement. Never got around to coming...73 downloadsupdated 15 mo ago
- Total Eliminationby RussianRedneckПолное уничтожение Этот мод оставляет только одно условие завершения игры: должна остаться одна цивилизация или одна команда. Что отключено: победа по счёту; культурная победа Современности; экономическая победа Современности; обычная военная победа Современности с отсчётом; научная победа Соврем...67 downloadsupdated 2 mo ago
- Netaji Subhas Chandra Bose & Bharatby Inceptor"Give me blood, and I shall give you freedom!" This mod adds Netaji Subhas Chandra Bose — hero of India's independence struggle and commander of the Indian National Army (Azad Hind Fauj) — as a playable leader, together with the Modern-Age civilization Bharat. Leader — Netaji Subhas Chandra Bose...67 downloadsupdated 2 mo ago
- Han Jixia Reworkby 76561199027773365Han Jixia Rework Version 1.1 Civilization VII 1.4.2.26 (build 1282290) Han Jixia Rework is a gameplay tweak for Han in Civilization VII. The purpose of the mod is to buff Han Dynasty by using a new UQ to enhance the interactivity between the UA and the UT of Han Dynasty. It replaces Han's origina...61 downloadsupdated 1 mo ago
- GP - District Maintenance (Less City Sprawl)by PhlegmagicusGP - District Maintenance - Urban District maintenance in Antiquity, Exploration, and Modern Ages - Wonder Gold maintenance that scales by age - Building cost scaling that makes it harder for larger cities to scale even more GP - District Maintenance adds a downside to uncontrolled city sprawl wh...59 downloadsupdated 3 mo ago
- Add 100 turns to Modern eraby JalfrezThe game ends around the year 2060.58 downloadsupdated 3 mo ago
- Happiness Rework [ToT]by wuTzPart of the St Exupery Collection56 downloadsupdated 3 mo ago
- Modded Keybindsby UvecrepMods can add their own keyboard shortcuts, but the game's key-binding screen only lists the built-in actions. That leaves mod shortcuts stuck on whatever key the author picked, with no way to change them in-game. This fixes that. Modded Keybinds adds a page under Options > Accessibility, next to...56 downloadsupdated 3 mo ago
- CelebrationLengthInverterby mattifusConvert effect adding celebration length to reduce it. - Taj Mahal : +50% -> -33% - Rizal: +50% -> -20% - Ophtalmoscope (rizal-memento): +25% -> -10% You can now farm hapiness even more to farm policy slots :D To add leader attributes to reduce celebration length. Check that mod:48 downloadsupdated 8 mo ago
- Longer Age Crisisby PhaetomThis mod substantially extends the duration of the Age Crisis phase. It is tailored for players looking for a more engaging and challenging match, especially when paired with the Longer Long Ages mod. Mechanical Changes: Crisis trigger thresholds altered from 70% | 80% | 90% down to 25% | 50% | 7...44 downloadsupdated 2 mo ago
- Better Balanced Game-MAURYAby 76561198951102840孔雀文明重做 佛法文字 幸福值建筑+2科技值 城镇官 特色开拓者,花费更低(8折),该定居点每有1人口+0.5幸福值。 破城者 特色骑兵,2跑,对抗驻防区块+10力。 玛他 特色城区,庆典期间,该定居点+10%科技和生产力。 阿阇黎 +1定居点上限 解锁精舍,达兰萨拉 传统 顺世论 科技值建筑+3幸福值 乌于阚 步兵相邻骑兵+7力 传统 刹帝利 幸福值建筑+3生产力 阿育吠陀 治疗时相邻破城者+5治疗量。 传统 商贸协会 每有5盈余幸福值,定居点+1金币 大臣议会 +1定居点上限 传统 政事论 每有3盈余幸福值,城市+1科技值 解锁桑吉窣堵波 非你创建的定居点+10%全产出。 破城者在指...38 downloadsupdated 10 mo ago
- WPS Player Toolkitby WastedPotentialStudiosYour campaign, your way WPS Player Toolkit adds a compact utility panel to Civilization VII's in-game system bar. Experiment with a strategy, speed up a long campaign, recover from a setback, or simply play at your own pace—all without leaving the game. Designed exclusively for single-player game...37 downloadsupdated 1 mo ago
- Unique Units Tagby Archanist!This mod does nothing by itself, but it exists as a helper for other mods. This adds the tag "UNIT_CLASS_UNIQUE_UNIT" as a "UNIT_CLASS" for every unique unit in the Base Game, Bulgaria, Carthage, Great Britain, Nepal, and Shawnee. Useful if you plan on creating a mod that deals with unique units.35 downloadsupdated 15 mo ago
- AI Bluewater Doctrine (AI远洋舰队与入侵)by 76561199137510589Turns selected naval civilizations into true bluewater powers that heavily prioritize fleets, naval infrastructure, balanced fleet composition, and long-range coastal invasions. Includes a standalone 1.4-compatible baseline and avoids double-applying that baseline when AI Naval Boost is active.35 downloadsupdated 2 mo ago
- Better Balanced Game-Khmerby 76561198951102840高棉文明重做 高棉 ua 春耕节 泛滥单位+4战斗力 战象 无改动 吠舍 创建商路时,每取得1资源获得10科技 巴莱湖 泛滥平原改良+1食物 缪宋 解锁巴莱湖 +1定居点上限 河流区块不移除自然产出 精通 传统 物阜民丰 分配给定居点的资源+1粮食+1科技值,如果为城市则提升至+2。 无上权威 战象+1移动力 解锁吴哥窟 位于或相邻河流的定居点+1资源槽位传统 精通 城市+1专家上限 传统 瓦尔那 专家+1文化,每个市区人口+0.5生产力,每个乡村人口+1金币 转轮圣王 首都+50发展率,其他城市-5幸福值 传统 日耀王朝 维护专家+100效用 精通 首都专家+3科技32 downloadsupdated 8 mo ago
- Initial Single-Settlement Capby PhaetomThis mod caps the initial settlement limit at 1 from the very start of a match, regardless of the Age. It is tailor-made for a 'tall' playstyle, effectively nerfing high-difficulty AI during the early game as they will immediately suffer happiness and stability penalties for over-expanding. This...29 downloadsupdated 3 mo ago
- Minimum Settlement Distanceby 76561198824646851Sets minimum distance between civilization settlements to four.24 downloadsupdated 2 mo ago
- Kenny's-Competetive-Settings-1v1by woodranger50This mod is created for the purpose of balancing and improving gameplay, specifically for competetive 1v1s. It currently focuses on the Antiquity Age, but will later feature changes to the rest of the game as well.22 downloadsupdated 14 mo ago

