Humankind mods
Humankind gameplay mods
Everything filed under gameplay by its own author, ordered by how much it is used.
AllMap1.9kMap Creation Contest351Nanor259Gameplay140Balance134culture113CustomMap110Unit59Quarter52Esseb49Technology42Infrastructure30 resource30Terrain28Ayairi27religion24Civic23Wonder22Art20
140 gameplay mods
- Scaling Public Ceremoniesby SmileyDABuffing and scaling Ceremonies1.8k downloadsupdated 5 y ago
- RepeatablesBuffby DanzaDragonLarge buffs to the repeatable techs to make them worth building!1.7k downloadsupdated 4 y ago
- BalanceOverhaulby TheTheJeffAn attempt to overhaul the interplay between the various currencies and settlement/empire development.1.7k downloadsupdated 5 y ago
- monos Skip to Early Modernby monoolho.True Endless Speed (TES, by Baraquoi), but you get to fly through the early eras, because I want to get to muskets, howitzers and planes.1.7k downloadsupdated 4 y ago
- BigPharma's Dai Viet [Early Modern Era]by [GIL]BigPharmaAdds the Vietnamese as an Expansionist Early Modern Era culture, centered around gaining food and influence from settling forested territories.1.6k downloadsupdated 5 y ago
- Logical Districts Placementby WindTerModified most of the districts placement to not require connect with Main Plaze or Admin Center.1.6k downloadsupdated 3 y ago
- BigPharma's Tibetans [Early Modern]by [GIL]BigPharmaAdds the Tibetans as an Early Modern Builder Culture, centered around defensive gameplay and the conversion of Faith to Industry via their Emblematic Quarter.1.6k downloadsupdated 5 y ago
- Harder AIby Xotiq1Changes the AI bonuses from the difficulty settings.1.6k downloadsupdated 4 y ago
- BigPharma's Chola Empire [Medieval]by [GIL]BigPharmaAdds the Chola Empire as a Medieval Merchant culture centered around large navies, naval trade, and the conversion of Industry into Money through their unique Emblematic District.1.6k downloadsupdated 5 y ago
- Brand New Neolithicby BaraquoiReworks Neolithic Era adding Stars, Units and new Mechanics. Also fixes events in the process.1.6k downloadsupdated 2 y ago
- Southafricansby TonloThis mod adds the South Africans as a Contemporary Era Aesthete culture. No other cultures are replaced or added.1.5k downloadsupdated 5 y ago
- ExpensiveStarsby EnchanteurEach Era Star +33% difficult to get.1.5k downloadsupdated 5 y ago
- Zanzibarians culture modby TonloThis mod adds the Zanzibarians as a playable Merchant culture during the Industrial era. No other cultures are replaced.1.4k downloadsupdated 5 y ago
- THE BEST EARTH MAP V.2by sauce_a_nThis is a fix up of all the problems on the first "BEST EARTH MAP". -Also added more such as, redid territory borders, switched some spawn locations, and added more depth to the map.1.3k downloadsupdated 4 y ago
- 14 Starsby SpacesuitSpiff14 Era Stars needed to advance, and doubles the cost of the Neolithic knowledge star.1.3k downloadsupdated 4 y ago
- Revised Unit Combatby shakeeA small mod which changes the gunner and archer combat versus armored and ships. It also adds a new battle effect to the Continuous Track technology, which helps infantry combating armored units1.3k downloadsupdated 3 y ago
- Rebalance Modby Xotiq1This mod changes various game features to offer more strategic game choices and promote better decision-making.1.2k downloadsupdated 4 y ago
- Ancient Era - Slow Transport Galleysby waykotThis mod adds a slow transport galley in Ancient Era, allowing units to embark earlier in game.1.2k downloadsupdated 5 y ago
- Delayed AI Turnby Gedemona BepInEx plugin by (AOM), when the option is active all humans players will be able to complete their turns before the AIs.1.2k downloadsupdated 5 y ago
- Logical Tech Treeby WindTerModified some technology prerequirement from the tech tree , to prevent dead end techs between era1 to 5.1.2k downloadsupdated 3 y ago
- Compatibility Patch Community Sevenby cylunThis is a compatibility patch for the following mods: VIP, ENC, AMC, Infinite Growth (included), Denser Districts (included), Logical District Placement (included), Don't Starve (included), Era Star Overhaul (optional)1.2k downloadsupdated 3 y ago
- HK Overhaulby EudaimaniaThis mod aims to rebalance the game for Online Multiplayer games. It also comes with 13 exclusive cultures (4 ancient, 2 classical, 4 medieval, and 3 contemporary).1.1k downloadsupdated 2 y ago
- XModby Xotiq1This mod balances the game to promote better decision-making.1.1k downloadsupdated 4 y ago
- RansackBuffby DanzaDragonMod that buffs ransacking gains and elements of Nomadic gameplay. Not balanced!1.1k downloadsupdated 5 y ago
- Better Combat Damageby shakeeThis mod allows you to choose how combat damage is calculated. This mod needs BePinEx.1.1k downloadsupdated 4 y ago
- emblematicsforeverby Jacks1629657607Emblematic Districts available in later eras1.1k downloadsupdated 3 y ago
- Era Star Overhaulby cylunThis mod introduces three new era stars (Collector/Manufacturer, Theologist, Visionary) and overhauls era progression mechanics. It bolsters the role of technology and construction, diversifying gameplay and encouraging varied strategic play styles.1.1k downloadsupdated 3 y ago
- AffinityTechnologiesby WhatAGoodDayToDieAdds an additional technology per era based on your chosen culture's affinity.1.1k downloadsupdated 15 mo ago
- CostlyTechsby EnchanteurSmoothly increase the tech costs.1.0k downloadsupdated 5 y ago
- GovNSocial Overhaulby NingaubleA major overhaul of the Government and Social civics with an accidental change to Empire. Ironically enough I had to remove my changes to slavery that sparked this mod's original creation almost a year ago1.0k downloadsupdated 4 y ago
- Endless Moving Armiesby rbeltran8000Automatically restores all movement points of armies to provide infinite movement for the armies in any empire, human controlled empires (for multiplayer) or your empire only.994 downloadsupdated 4 y ago
- More Immersive Culturesby hephest11Adds a temporary Era trait to every Culture and other stuff.960 downloadsupdated 19 mo ago
- ISM for VIP - District Cost Reductionby animecentralA mod to help boost big cities.947 downloadsupdated 3 y ago
- 1 STAR ERASby FilipinoFOX*MOD IS NO LONGER BEING UPDATED927 downloadsupdated 4 y ago
- Ideology-Based Wonder Effectsby BaroqueLinguistEver want more impactful Ideology Effects? How about more interesting Cultural Wonders? How about BOTH!! Here it is! Woooo!909 downloadsupdated 5 y ago
- FIMS Exploitby DralthcaanVanilla districts FIMS from all neighboring tiles. Changes vanilla emblematic districts to be buildable after era unlocked.844 downloadsupdated 3 y ago
- More Aggresive Animalsby LakerBkMore animal spawns. Increased Spoils, More Frustration810 downloadsupdated 5 y ago
- monos Stop at Industrial Eraby monoolho.Stop at the Industrial Age805 downloadsupdated 4 y ago
- NinsOverhaulOFTenetby NingaubleThis is my original Tenet rework - without the 'new' religious building bonuses. I will look into but I am not a fan of just increasing yields - one of the early changes were nerfs. New: +1 Faith on Capital's Main Plaza for Shamanism = Holy Site Cap.776 downloadsupdated 4 y ago
- Food Matters + Resources Expanded Patchby monoolho.A patch to fix the Trade Profits from Resources Expanded. Load order: Resources Exp>...>Food Matters>...>Patch. One doesn't have to be next to each other, only AFTER one another. If ENC+RE patch, preferably load it between Res Exp and Food Mat757 downloadsupdated 4 y ago
- monos Stop at Medieval Eraby monoolho.Stop at the Medieval Era.735 downloadsupdated 4 y ago
- Ideologyby NingaubleEnhanced ideology bonuses. This version may be out of date but I've left it up as it still has subscribers. The completed mod is ideology-overhaul.713 downloadsupdated 5 y ago
- The Rise Of Americaby CuauhtlicoatlTleyotlThis mod adds 55 cultures of the American continent for the six eras. The content requires assets from the 3 first culture DLC but doesn’t realize any modification over the vanilla experience.704 downloadsupdated 15 mo ago
- THE BEST EARTH MAPby sauce_a_nThe Perfect map, This is Oscars Earth Map redone+ changed by "Dr.Cthuluface"s countless demos of the map. And finally, perfected and fixed by me, from its broken map self because of amazing updates of the game its finally fixed and hopefully enjoyed701 downloadsupdated 4 y ago
- monos Skip to Medievalby monoolho.True Endless Speed (TES, by Baraquoi), but you get to quickly go through Ancient and Classical eras, so you can aenjoy medieval sieges and more naval combat (wink wink, nudge nudge to ENC and Med. Sieges mods).679 downloadsupdated 4 y ago
- Wonders Claim from AI Pausedby BaraquoiAI get a 1 000 000 penalty to Claim Another Wonder after achieved one. It last 10 turns (scale with GameSpeed)668 downloadsupdated 3 y ago
- Outpost-Pop-Fixby shakeeThis is a simple change, so the pop growth stops if the outpost and/or city cannot feed additional pops on them. City is new since mod v.1.13657 downloadsupdated 4 y ago
- Alternative District Scalingby Xotiq1Changes the production cost of districts to favor more diverse city building.639 downloadsupdated 4 y ago

