Surviving Mars: Relaunched
Surviving Mars: Relaunched mods
A mod changes the game itself. It needs something to load it, it may need other mods first, and it only works on the versions its author built it for.
386 mods, most downloaded first · newest update 21 Oct 2026
Gameplay105Buildings74Research31Colony Logos22Mission Sponsors20Interface19radio13Cosmetics7Translations6
- Extractor AI Researchable at StartMakes the vanilla Breakthrough "Extractor AI" available to research from the start of a new game (and on existing saves). It is only revealed — you still spend a Tech Point / research it yourself. After research, Metals and Rare Metals extractors can work without crews at 50 performance (close wo...198 downloadsupdated 2 mo ago
- Unique Buildings For All!by Magnum OpossumBuildings from all Sponsors for all Sponsors. Enables any Sponsor to build the unique building of every other Sponsor alongside their usual unique building. No other requirements, buildings should show on the build tab from game start. I'm still learning how to mod/program in general, so please b...196 downloadsupdated 11 mo ago
- Global Support For Allby AlasdairAdds Global Support as a researchable breakthrough when Initiative Earth-Mars is researched. Acts as an additional breakthrough not counting towards limit. Since it's code, it should be fully compatible with any other mod and language. It should work on current games (if Initiative Earth-Mars is...195 downloadsupdated 5 mo ago
- Tinkeringby lukeh_roAdds Tinkering interest and Brico Store service building that satisfies tinkering and consumes machines parts. With this mod, engineers will be interested in tinkering and botanists in dining. The brico store uses the alternate entity for art store with some modifications. There's also Tinkerer t...194 downloadsupdated 9 mo ago
- More Breakthrough Choicesby AlasdairAllows to choose between 4 options (instead of 3) when discovering a breakthrough through ground and planetary anomalies. Since it's code, it should be compatible with any other mod and language. It should work on current games on anomalies not yet fully scanned. Breakthrough shuffle does change...192 downloadsupdated 5 mo ago
- Mohole Mine openby 76561198818002860Mohole Mine (open), can be built multiple times right at the start of the game. If you want to support my caffeine addiction, here’s your chance:191 downloadsupdated 4 mo ago
- Zynthetic Zeroby ZavichijZynthetic Zero Exiled to Mars after your unintended rogue adventures on Earth, you will get no supplies from Earth until you payed of your dept 1'000'000M credits. You will have to build a large mining enterprice on Mars if you want to be able to return to Earth. Wasp Drone - Flying Drones All Fa...186 downloadsupdated 2 mo ago
- Inflation game rule (Challenge Pack)by Aurarix*** Updated to work with game version 1.1.0. *** This Inflation game rule mod for the Surviving Mars Relaunched Challenge Pack by Aurarix makes multiple changes to moderate the effects of the original game rule. It can be enabled or disabled on a per-game basis using the game rule selection scree...185 downloadsupdated 1 mo ago
- Persistent Breakthrough Assistanceby Commisar Jon FuklawGeneral Information Allows the Breakthrough Assistance law to be revoked and re-enabled, allowing for an additional Breakthrough to be unlocked roughly every 4 days in the late game at the opportunity cost of not being able to enact other policies. To prevent this change from only being available...183 downloadsupdated 11 mo ago
- Phobos — Mining ColonyPhobos — Mining Colony Mars has a moon, and now you can colonise it. When you research the technology that unlocks asteroids, Phobos appears in orbit: a permanent second map with its own rules, its own dangers and riches that Mars does not have. A different world Grey, airless surface. Dark regol...182 downloadsupdated 11 d ago
- Super Sanatoriumby Bad CompanyThis mod significantly upgrades the Sanatorium to make trait recovery much faster and more efficient. Changes: • Capacity increased to 20 workers per shift (up from 4) • Greatly accelerated trait healing speed • Ideal for quickly fixing negative traits and optimizing those pesky colonists171 downloadsupdated 7 mo ago
- Battle Drone Arena (Content Mods)by AurarixA recoded and revised version of the original Battle Drone Arena for the original Surviving Mars by Kkat, so it will work with Surviving Mars Relaunched. The Battle Drone Arena gives a place for visitors to fulfill Social, Gambling, and Gaming needs. Consumes a small amount of Machine Parts per w...170 downloadsupdated 6 mo ago
- Enderal FMby Commisar Jon FuklawBasic Info This radio station contains all 119 tracks from the official soundtrack of 2016 Mod of the Year, Enderal. Over five hours of music shuffled and delivered straight to your earholes from German composers Marvin Kopp and Simon Autenrieth. Track info Due to a variety of factors preventing...167 downloadsupdated 11 mo ago
- Shuttle Hub 2.0Can be built right at the beginning. Up to 20 shuttles are possible. Starts with 10. Low maintenance cost.162 downloadsupdated 3 mo ago
- Dust in the Wind game rule (Challenge Pack)by Aurarix*** Updated to work with game version 1.1.0. *** This Dust in the Wind game rule mod for the Surviving Mars Relaunched Challenge Pack by Aurarix keep the standard effects in place (Dust Storm rating set to a new Max level for all locations on Mars), but adds additional effects and technologies as...161 downloadsupdated 1 mo ago
- Wireless Forestsby SalazarWindriverRemoves power requirement from Forestsation Plant. Still requires drones to build and deliver160 downloadsupdated 7 mo ago
- Bug Fixesby 76561198691209684A collection of fixes for some Surviving Mars: Relaunched v1.0.7 bugs. Every fix is independent and can be turned on or off on its own, and turning one off puts the vanilla behaviour back. indicates that a fix still requires further testing. Access it from: Main Menu → Options → SMR Community Fix...160 downloadsupdated 24 d ago
- Flatten Everywhereby 76561199243205647Allows you to flatten the underground and to make flatten as big as you want.158 downloadsupdated 7 mo ago
- No limit 20 drones in rocketsby GromGorNo limit 20 drones in rockets157 downloadsupdated 3 mo ago
- Real Life Space Agency Sponsors With Logos *1.0.7 Updateby jpnessUpdated for 1.0.7 Probably not save compatible with saves prior to 1.0.7, I couldn't figure out how to just update the logo and sponsors. Adds real life space agencies as sponsors along with their logos. Does not replace existing sponsors, just duplicates all the vanilla ones. So if you'd rather...157 downloadsupdated 6 mo ago
- Dying Light Radioby GizmododDying Light Original Soundtrack Track list: 1 - Harran 2 - Horizon 3 - Passage 4 - Runaway 5 - Revival 6 - Demolition 7 - Departure 8 - Invitation 9 - Now They Are Coming 10 - On The Edge 11 - Destination 12 - Praise the Sunlight 13 - In The Cage 14 - Choices And Decisions 15 - Strife 16 - For Th...155 downloadsupdated 3 mo ago
- Watertank Deluxe153 downloadsupdated 3 mo ago
- Japanese Translatorby kinoko151 downloadsupdated 6 mo ago
- Mysteries & Wonders UnboundWhen the current mystery ends, another not-yet-played mystery starts on the same map after a configurable delay. Repeats until every mystery has been played on this colony (or the configured limit is reached). Mysteries run one after another, not at the same time: the game tracks a single active...151 downloadsupdated 17 d ago
- Better Landing SitesHave you ever stared at the planetary map and wished for an easier way to find your ideal landing site? This mod adds a Ranked button to the Planetary View, letting you search, filter, and pick landing locations based on your preferred challenge. Features: Difficulty Filter: Set your target diffi...150 downloadsupdated 27 d ago
- Winter is Coming game rule (Challenge Pack)by Aurarix*** Updated to work with game version 1.1.0. *** This Winter is Coming game rule mod for the Surviving Mars Relaunched Challenge Pack by Aurarix retains the standard game rule effects (Cold Wave rating set to a new Max level for all locations on Mars), but with additional effects as described bel...149 downloadsupdated 1 mo ago
- Hydroponic Farm 2Small farm that produces food. Food must be researched. Automatic, no workers required.148 downloadsupdated 2 mo ago
- Deposit Refill Every SolDeposit Refill Every Sol For Surviving Mars: Relaunched. Each new Sol, resource deposits that are below their max amount are filled back up (Metals, Rare Metals, Water, Concrete, and other deposit types the game tracks). Deposits already full are left alone. Source Public GitHub, MIT license, for...145 downloadsupdated 2 mo ago
- Biorobot Applicantsby jordanclockA collection of game rules for adding Biorobots to the applicant pool. The effects are spread across multiple rules to allow for customizing the extent and difficulty. Having colonists that never age available from the start of the game is very powerful, so I wanted to include options from comple...142 downloadsupdated 11 mo ago
- Martian Toponymy - A Placename Generatorby HandyVacDo you think it's a bit boring that all the vistas on the Martian surface are simply named "Vista", and all the restaurants in your domes are simply named "Diner"? This mod aims to add variety with procedurally-generated place names, describing the nearby terrain features and resources, and expre...141 downloadsupdated 4 mo ago
- Go Beyond: Exotic Mineral Wondersby Half PhasedA simple mod that adds a exotic mineral cost to all above ground wonders, requiring visiting asteroids to build. The base cost is 50 exotic minerals (25 for the Geoscape Dome) and can be adjusted by the Ministry of IA building. For a more gradual introduction to exotic mineral costs, before the i...139 downloadsupdated 11 mo ago
- Second ColonySecond Colony Adds a second region of Mars, hidden until you reach it with an elevator from the underground. It has different terrain, more resources and anomalies, and threats opposite to your main colony's. New games only. Segunda colonia Añade una segunda región de Marte, oculta hasta que lleg...139 downloadsupdated 14 d ago
- Fuel Factory 2.0by 76561198818002860Fully automatic. Produces 150 units. Consumes little water.135 downloadsupdated 3 mo ago
- Fast Map SwitchThis mod disables the splashscreen when switching between underground, surface, asteroids, etc to speed up the switch. It also adds keybinds to easily cycle between them and is compatible with existing saves. Use ` to cycle forward and SHIFT + ` to cycle backwards. Use SHIFT + 1 for surface, SHIF...133 downloadsupdated 2 mo ago
- Automated Trade PadAutomatically accepts incoming Trade Pad offers from rival colonies, so you don't have to click through the on-screen notification and the Accept/Reject popup every time one comes in. Every Trade Pad gets its own on/off toggle in its infopanel, next to the "Convert to Landing Pad" button, for pad...131 downloadsupdated 1 mo ago
- Increase Game SpeedIncreases the game's speeds from x1/x3/x5 to x1/x6/x15. Please read: The Feeding the Future update/DLC broke most of the mods that adjust game speed. I played around with a few options, but it seems like the update locked down the dynamic class members and variables the UI previously relied on to...130 downloadsupdated 1 mo ago
- NASA Logoby FirestormMk3A NASA sponsor logo for your Mars missions. Great pairing for your USA sponsor.129 downloadsupdated 6 mo ago
- 向深空更深处去 | Further into Deep SpaceFurther into Deep Space Supported Languages: 简体中文, English, Français, Deutsch, Español (España), Polski, Português (Brasil), Русский, Türkçe Why this mod In vanilla Surviving Mars, developing asteroids is tedious. Every rock needs its own life support, drones and depots, then it drifts away and y...128 downloadsupdated 14 d ago
- Hub 2.0126 downloadsupdated 2 mo ago
- Beton Extractor 2Wurde auch langsam Zeit für eine bessere Version .126 downloadsupdated 4 mo ago
- Mega Dome (Open) 2.0Open , Can be built infinitely, terraforming must be researched.125 downloadsupdated 3 mo ago
- Long Ride game rule (Challenge Pack)by Aurarix*** Updated to work with game version 1.1.0. *** This Long Ride game rule mod for the Surviving Mars Relaunched Challenge Pack by Aurarix simulates the effect of planetary orbits on rocket travel time. It can be enabled or disabled on a per-game basis using the game rule selection screen when sta...123 downloadsupdated 1 mo ago
- Patch 1.0.6 Workshifts FixUpby GromGorYour buildings will change workshifts correctly. After the mod loading please wait next workshift. This is a workaround until developers fix this issue.121 downloadsupdated 8 mo ago
- First Landing Resource PreviewPlan your first landing with a preview of extractor deposits across the surface map. Before your first rocket lands, this mod shows temporary resource markers in unexplored sectors. It includes shallow underground deposits and concrete deposits. Once the first rocket lands, the preview disappears...121 downloadsupdated 21 d ago
- Patch 1.0.6 MicrogAutoExtractorby GromGorMicroGAutoExtractor is now showing on the Rocket payload screen. This is a workaround until developers fix this issue.120 downloadsupdated 8 mo ago
- Corporate Fugitive Commanderby MantasticWant the ultimate challenge as a commander? This is the mod for you! Inspired by the Rookie Commander mod in the original SM, this mod truly has you on your own, excluding limited support by your "sponsor" on Earth. You arrive with your rocket, some drones, a small amount of electronics and mecha...111 downloadsupdated 10 mo ago
- Cha0s Engineerby ZavichijCha0s Engineer Wanted to make a commander profile for when playing with the Chaos Theory rule, so that you don't have to restart all the time because some tech is on the other side of the tech tree that is vital for survival. Start with: 150RP / Sol Research buildings automated at 35% efficiency...110 downloadsupdated 2 mo ago
- Surface Wonders Rebalance (Challenge Pack)by Aurarix*** Updated to work with game version 1.1.0. *** This addition to the Surviving Mars Relaunced Challenge Pack by Aurarix rebalances several of the surface wonders, thus substantially reducing some of their potentially game-breaking benefits (or at least making you work a lot harder for them). Cha...110 downloadsupdated 1 mo ago
386 mods, most downloaded first. Each one has its own page here with what it needs to run and where its author publishes it; the files themselves stay with the author and are never re-hosted on this site.