Crusader Kings II mods
Crusader Kings II factions mods
Everything filed under factions by its own author, ordered by how much it is used.
AllGraphics291Gameplay241Map163Decisions119Events118Music115religion114Portraits111titles103Interface96History85Fantasy76Sound76Historical72culture71Localisation70Small70immersion69Overhaul61Traits59Flavor57Translation56Units49Ironman49 cheat46After the End44Russian44HIP43Portrait43pagan41bloodline40Society35of35submod33titular33RPG32Republic31Localisations31Bloodlines31cultures31Artifacts30Interface30Buildings30Religions28artifact28trait28CoA28Empire27Government25minimod25Balance24Fixes23ck2plus23Roleplay22fix22Reformation22Total Conversion22Roman20Arms20Dynasties20conversion20Byzantine20New19Font19the19War19dynasty19Cultural19Event18Shields17Mechanics17flavour17christian17Trade16Old World16Bugfix16Rome15Cheats15Laws15Neow15Performance15Japan15Compatibility15Realism15Building15UI15Roleplaying15Norse15Map Font14AGOT14holy14Wonders14Decision14total14warhammer14Multiplayer13World13Flags13Improvement13Complete Overhaul13Pack12Tribal12Localization12Simplified Chinese12Characters12Models11China11Death11Expansion10flag10Education10Combat10Names9Utilities9Martial9Battle9character9Patch9Great9WoW9Viking9Cities8hd8Emblems8Aztec8QoL8Complete8wars8German8Meme8loading8Language7Fonts7French7river7Economy7Family7Raid7Immersive7Bookmarks7Adventurer7Kingdom7Governments7Spanish7Game7Metal6Factions6Fun6DE6Tribe6Children6britain6Technology6Warrior6Tweaks6england6Invasion6Disease6AI6Unit6Hungary6Tag6Italian5StarWars5Temple5And5Power5star5Russia5Big5DLC5Graphical5Life5Realistic5Tribes5 Soundtrack5Siege5Merchant5God5europe5Military5Vampire5
6 factions mods
- [LMM] Powerful Vassals Factionsby LordMidas™This mod intends to add immersion and interactivity between a liege and the powerful vassals in his realm. With this mod, the top 2 most powerful vassals in Kingdoms and Empires will form their own personal factions such as "Faction of Duke John" etc. They will then set focuses and goals for thei...13.9k downloadsupdated 6 y ago
- Council Power Faction Fixedby Sverd of the Great ValeCouncil Power Faction Fixed, by Svoopmods IMPORTANT: While this mod still works with V3.0 (Holy Fury), there are some changes introduced with Holy Fury to the two files this mod alters. This means that there is no guarantee that the game will function exactly as intended with this mod enabled. Fo...5.4k downloadsupdated 9 y ago
- Council Power Faction Fixed for Holy Furyby Sverd of the Great ValeSince Steam Workshop refuses to let me update the existing mod, the update for Holy Fury is being released as a separate mod entry. Sorry, but this is the only way I can get this update out - Sverd Council Power Faction Fixed, by Svoopmods Do you like having Conclave enabled, but hate how your va...3.6k downloadsupdated 8 y ago
- CK2Plus Factions Standaloneby HandiHippoIF PLAYING A GAME OF THRONES PLEASE READ! If factions don’t show up you will need to use forum version, A Game of Thrones requires dependencies are set in .mod file and that doesn’t seem to work properly in the workshop. This mod adds four new factions originally from the CK2Plus mod and later ad...3.5k downloadsupdated 9 y ago
- Council Power Faction Removedby Sverd of the Great ValeUpdated March 2018 WHAT DOES IT DO? Still finding it difficult to stop the Increased Council Power faction from getting strong enough to deliver their ultimatum, even with the 'Council Power Faction Fixed' mod enabled? Let's just remove the ICP faction altogether then, shall we? Yep, that's all t...1.4k downloadsupdated 9 y ago
- After the End : Mesoamerican Featuresby da_scaleAAA After the End Mesoamerican features adds a number of features intended to add interest to playing a Mesoamerican religious power in the After the End overhaul mod. These include: - Independent King and Emperor tier Mesoamerican rulers are expected to demonstrate their power and ability to enr...1.0k downloadsupdated 7 y ago

