Crusader Kings II mods
Crusader Kings II trade mods
Everything filed under trade by its own author, ordered by how much it is used.
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- Trade Improveby Era [FR]Translation by google If you want to improve the translation of the mod or its description, thank you to let me know in comment Trade Improve This mod is intended to reproduce the European and Scandinavian historical trade routes while keeping a balance in the game. It also extends the Silk and T...21.2k downloadsupdated 3 y ago
- Medieval Trade Routes (Vanilla)by DonJulan# MTR - Medieval Trade Routes for Vanilla Map Ever wondered why the trade ends at Middle East and North Africa? Wonder no more. It is known... Well actually its not. I have no idea either. Was there no trade in Europe in Middle Ages at all? Yes there was and pretty fruitful as well. So if you wer...16.6k downloadsupdated 19 mo ago
- Advanced Trade Systemsby blikbleekThis mod is currently undergoing a major overhaul. In the meantime, you can download updated parts, which are being released separately for now. Trade Routes: Britannia: Camino de Santiago:13.8k downloadsupdated 9 y ago
- Medieval Trade Routes (HIP map)by DonJulan# MTR - Medieval Trade Routes for Historical Immersion Project Mod Ever wondered why the trade ends at Middle East and North Africa? Wonder no more. It is known... Well actually its not. I have no idea either. Was there no trade in Europe in Middle Ages at all? Yes there was and pretty fruitful a...8.6k downloadsupdated 19 mo ago
- Novgorod 2.8.3.4(e479)by e479Crusader Kings II - Novgorod mod with russian translation. More info:7.3k downloadsupdated 8 y ago
- Republic Overhaul: Mansion and Tradepostsby RowanMaBootRepublic Overhaul: Mansion and Tradeposts Republic Overhaul: Mansion and Tradeposts is a lightweight building overhaul for republic mansions and trade posts. ----------------------------------------------------------------------- The mod has been updated to the latest game version, however my tra...4.0k downloadsupdated 10 y ago
- Warcraft: GoA Trade+ Submodby Leandor< Dr. Leandor: or How I learned to love Trade > A trade submod for the CK2 mod "Guardians of Azeroth". Basically, it expands the existing trade routes and possible trade posts, thinking in both ingame towns and cities, but also in hypothetical potential of certain provinces. I did this to play wi...3.5k downloadsupdated 6 y ago
- Warlock's Vinland Trade Routesby diva downAdds pre-columbian trade routes to the Sons of Vinland region. The Mooniyaang Trade Routes The Iroquois were known to trade the excess corn and tobacco for fur pelts from the northern tribes and for wampum (shell beads) from the eastern tribes. They traded primarily through gift-giving, gifting g...3.3k downloadsupdated 6 y ago
- V: 3.2.1 Republics Fixed (and no scale wealth/income based costs)by knogleknuserFor: CK 2 V: 3.2.1 This is actually just a mod i made for private use and for my friends. But I felt like I would share. Features : 1) No trade post limit 2) You and the AI can always plot to take over trade posts inside ones own realm. 3) Republics can now build the Jewish only tradepost buildin...1.9k downloadsupdated 7 y ago
- Roads of Britanniaby blikbleekAdds some historical roadways of Britannia. That's all. Other Routes: Camino de Santiago:1.3k downloadsupdated 8 y ago
- Camino de Santiagoby blikbleekAdds Pilgrim Routes to Santiago Other Routes: Roads of Britannia:1.3k downloadsupdated 8 y ago
- Medieval Trade Routes (CleanSlate)by DonJulanMTR - Medieval Trade Routes for CleanSlate Compatible with CK2Plus for Cleanslate Please - even if you use Steam app - download this mod from NexusMods page so I can contribute from my own work. Link at the bottom. Ever wondered why the trade ends at Middle East and North Africa? Wonder no more....1.1k downloadsupdated 19 mo ago
- Seize Trade Postby Shalom~(∠・ω< )⌒✡Tired to compete for trade posts with other Patricians? Desire to build more trade posts than your limit restricts? Seize the trade post you want. Warning: Only the Merchant Republic can hold non-Silk Road trade post!547 downloadsupdated 3 y ago
- Trade Post Automationby jonjowettSummary: There is a particularly annoying bug in the CK2 game engine: If a raider successfully sieges the top holding in a county, any Silk Road / Saharan / etc trade post in that holding is destroyed, along with all of its very expensive buildings. This mod tracks every building in every trade p...275 downloadsupdated 21 mo ago
- Forgor Boulogneby 76561198363001461bruh 💀 Changes: Does not forgor Boulogne Finishes some trade routes for satisfaction Adds completely new trade route through Kingdom of Jerusalem and Finland Overall changes some trade routes as shown in the screenshots Ironman incompatible. Savegame compatible.231 downloadsupdated 4 y ago
- Coringa's Tradeby ReiCoringa 🃏----------- Description Under Maintenance -----------119 downloadsupdated 8 y ago

