Crusader Kings II mods
Crusader Kings II government mods
Everything filed under government by its own author, ordered by how much it is used.
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25 government mods
- Twilight of Empiresby SlothinatorEmpires rise and Empires fall turning a once glorious superpower into a bloated and corrupt state clinging to relevance. If you're like me, once your character becomes Emperor, it's time to start a new game because you can just roll over everyone and everything without much of a challenge. With T...14.8k downloadsupdated 6 y ago
- Shape Your Worldby キング Raff 様Ever wanted to have the power of god and change the world at your will? Well now you can! With the Shape Your World mod, you will recieve a multitudinous amount of options on how you want to customize your world. These options include: De Jure Shattered World: Shatter your world into its de jure...8.2k downloadsupdated 8 y ago
- Novgorod 2.8.3.4(e479)by e479Crusader Kings II - Novgorod mod with russian translation. More info:7.3k downloadsupdated 8 y ago
- Found Merchant Republicby tilmann799Makes the decision "Found Merchant Republic" available to everybody. You must be an independent duke or above to activate it. Also requires you to be male and have a coastal city as your capital. You can change your capital holding to a city you own by right clicking it. (Requires Patch 2.4 and t...5.2k downloadsupdated 11 y ago
- HIP - Historical Anglo Saxonsby vosegusHistorical Anglo Saxons was heavily inspired by Jamie Jeffer's The British History Podcast. If you're interested in a culturally focused deep-dive into the history of Britain, I'd very much recommend giving it a listen at Briefly, this mod adds the following to the early 2 start dates. New Bloodl...5.2k downloadsupdated 7 y ago
- Vassal Call to Armsby PraetorA simple mod that requires a law to be passed to allow direct control of vassal levies. Incompatible with any other mods that modify vanilla governments. If you like, help contribute to the code or translations here:3.3k downloadsupdated 8 y ago
- Historical Anglo Saxonsby vosegusHIP Version: Historical Anglo Saxons was heavily inspired by Jamie Jeffer's The British History Podcast. If you're interested in a culturally focused deep-dive into the history of Britain, I'd very much recommend giving it a listen at Briefly, this mod adds the following to the early 2 start date...2.8k downloadsupdated 7 y ago
- Parliament: Kingdom of England Editionby KingToon97Parliament is an important institution that was left out of CK II. England has had a basic parliament since 1215 with Magna Carta curbing the powers of the monarch. This mod aims to bring Parliament too the Kingdom of England in CK II. By making passing laws and raising taxes a real challenge. 22...2.4k downloadsupdated 9 y ago
- Parliament: Masters of Europe Editionby KingToon97As enough people requested it here is all my Parliament mods in one. Master's of Europe features new council positions for England, France, HRE, Castille, Byzantine Empire and the Roman Empire. There are several new minor titles for England. There are several new buildings including the Houses of...2.1k downloadsupdated 9 y ago
- Revolt Republicby Lil' WillieA small mod that allows peasant revolts to form republics. Features: -Peasant revolts will form republics -some traits, like greedy, will disable forming a republic Will make republics and merchant republics more common in the world. Not meant to be historical, just a little experiment.1.7k downloadsupdated 3 y ago
- Parliament: Roman Empire Editionby KingToon97This version of my Parliament mod is for the Roman Empire. It adds 23 new Councillors to the Empire. I've done my best to recreate the Roman Senate, there is now 20 Senators, 2 Praetors and 1 Consul. The Curia Julia can be built in the county of Rome, it has the same stats as the Houses of Parlia...1.3k downloadsupdated 9 y ago
- Parliament: Byzantine Empire Editionby KingToon97This version of my Parliament mod is for the Byzantine Empire. It is identical to my Roman Empire mod as Byzantine simply carried on where Rome left off. The only difference is that a there are different buildings in each mod and each mod only effects the empire it was created for. It adds 23 new...1.3k downloadsupdated 9 y ago
- Parliament: Holy Roman Empire Editionby KingToon97This version of my Parliament mod is for the Holy Roman Empire. It adds 32 new Couniclors to the Empire. I've done my best to recreate the Imperial Diet from the time, there is now 7 Prince-electors, 15 Imperial Princes and 10 Free Imperial Cities. The Reichstag can be built in the county of Bran...1.2k downloadsupdated 9 y ago
- Parliament: Kingdom of France Editionby KingToon97Just like my other mod Parliament: Kingdom of England Edition. This version is for France. It adds 20 new Couniclors to the Kingdom. I've done my best to recrate the Estates General from the time, there is now 5 Representatives of the First Estate (Clergy), 10 Representatives of the Second Estate...1.0k downloadsupdated 9 y ago
- Unlock All Governmentsby 76561199218249306Unlock All Governments Description Unlock the ability to play as any government type in Crusader Kings II, including traditionally restricted ones like Chinese Imperial, Merchant Republics, and even Theocratic Papacies! Whether you want to rule as a Pope, dominate as a Barony, or take control of...972 downloadsupdated 18 mo ago
- Parliament: Kingdom of Castille Editionby KingToon97This version is of my Parliament mod is for the Kingdom of Castille. It adds 20 new Couniclors to the Kingdom. I've done my best to recreate the Cortes Generales from the time, there is now 10 Seantors and 10 Representatives of the Burguesia. I have been unable to find the offical titles for memb...781 downloadsupdated 9 y ago
- Feudal & Imperial Theocraciesby nullThis mod was intended to be used more as a personal mod, to fix a simple pet peeve I've had with Pagan reformations. Instead, I have polished it up a bit and decided to release it. Using Pagan reformations you can set your ruler to be the head of the reformed religions, however for some baffling...632 downloadsupdated 7 y ago
- Theocratic Feudalismby FieryLoveBunnyEver get tired of those guys in India who can hold temples and castles no problem? Well how about the Muslims who can do the same thing? Well now you can too! All you need to do is pass a law, and make a decision to be fully committed to it, and you can own your very own temples! This mod should...622 downloadsupdated 8 y ago
- Cultural Governmentsby DeinonychusCowboyThis mod loosens up some of the restrictions on government types, for your playthroughs that involve weird religion setups. Chiefly, it expands: - the Iqta government type to cover characters of arabic, altaic, iranian, or indian culture, IF they are not of a pagan, zoroastrian, or indian religio...555 downloadsupdated 7 y ago
- Twilight of Empires: AtEffby NílTwilight of Empires AtEff this is an edited version of the mod twilight of empires to work with After the end: Fan fork as its standard version breaks certain aspects of the mod. I asked the modmaker for permission to do this. link to original mod Direct Download Update: -bugfix to stop empires o...552 downloadsupdated 7 y ago
- Ancient Religions Cultural Governmentsby DeinonychusCowboyThis mod loosens up some of the restrictions on government types, for your playthroughs that involve weird religion setups. This mod is designed to be compatible with Ancient Religions Reborn. Chiefly, it expands: - the Iqta government type to cover characters of the atenic heresy, as well as ara...550 downloadsupdated 7 y ago
- After The End Fan Fork - Chrome Cultist Overhaulby NotablyPrettyCrazyWhile the vanilla After The End's Chrome Cultists have some flavor with them getting the ambition to remove negative traits, it personally(alongside a few subreddit posts) didn't feel worthwhile playing them over the more mainline & fleshed-out Rust Cultists. This mod is an attempt at adding some...349 downloadsupdated 3 y ago
- After The End FF: The Dominion of Canada Overhaulby Axis1211This mod is a total overhaul to Canada and Ontario in After The End Fan Fork. This mod adds a new government type, culture, heresy and overhauls Non conformists, adds a new titular duchy for the Iroquois ruler of Brant, and two new Merchant Republics, and a new Succession type for Counts with the...336 downloadsupdated 4 y ago
- Nomad Agitation Is For Nomadsby DeinonychusCowboyThis is a tiny tweak to how nomad agitation works. In vanilla CK2, there are a few extremely rare situations that can cause the Nomad Agitation modifier to be applied to provinces that were not nomadic to begin with. You've probably never seen one occur in-game, as they require 1. a county with O...221 downloadsupdated 8 y ago
- Playable Theocracies Allow Beardsby 76561199069904001Allow Playable Clergy to wear beards for the Playable (Dynastic) Theocracies mod. Note: If this sub-mod doesn't work then overwrite the Playable (Dynastic) Theocracies mod folder with the contents of the Playable Theocracies Allow Beards sub-mod.46 downloadsupdated 4 y ago

