Crusader Kings II mods
Crusader Kings II flavour mods
Everything filed under flavour by its own author, ordered by how much it is used.
AllGraphics291Gameplay241Map163Decisions119Events118Music115religion114Portraits111titles103Interface96History85Fantasy76Sound76Historical72culture71Localisation70Small70immersion69Overhaul61Traits59Flavor57Translation56Units49Ironman49 cheat46After the End44Russian44HIP43Portrait43pagan41bloodline40Society35of35submod33titular33RPG32Republic31Localisations31Bloodlines31cultures31Artifacts30Interface30Buildings30Religions28artifact28trait28CoA28Empire27Government25minimod25Balance24Fixes23ck2plus23Roleplay22fix22Reformation22Total Conversion22Roman20Arms20Dynasties20conversion20Byzantine20New19Font19the19War19dynasty19Cultural19Event18Shields17Mechanics17flavour17christian17Trade16Old World16Bugfix16Rome15Cheats15Laws15Neow15Performance15Japan15Compatibility15Realism15Building15UI15Roleplaying15Norse15Map Font14AGOT14holy14Wonders14Decision14total14warhammer14Multiplayer13World13Flags13Improvement13Complete Overhaul13Pack12Tribal12Localization12Simplified Chinese12Characters12Models11China11Death11Expansion10flag10Education10Combat10Names9Utilities9Martial9Battle9character9Patch9Great9WoW9Viking9Cities8hd8Emblems8Aztec8QoL8Complete8wars8German8Meme8loading8Language7Fonts7French7river7Economy7Family7Raid7Immersive7Bookmarks7Adventurer7Kingdom7Governments7Spanish7Game7Metal6Factions6Fun6DE6Tribe6Children6britain6Technology6Warrior6Tweaks6england6Invasion6Disease6AI6Unit6Hungary6Tag6Italian5StarWars5Temple5And5Power5star5Russia5Big5DLC5Graphical5Life5Realistic5Tribes5 Soundtrack5Siege5Merchant5God5europe5Military5Vampire5
17 flavour mods
- Cultural Bonusesby MaalGive every cultures various bonuses from extra fort level to better relations. These are applied to either the characters, buildings or capitals. Some bonuses are not totally lore friendly yet as some are based on EUIV ideas. More accurate bonuses are slowly added and if you are knowledgable abou...42.4k downloadsupdated 7 y ago
- Satanism Plusby LokomokoBored of having to be a (mostly) secretive Satanic cultist? Well now you can announce your heretical beliefs to the world, and purge the non-believers (or be purged). Current mechanics are: -If you're High Priest of the Satanists you can officialise a state Satanist religion. A religious head wil...18.5k downloadsupdated 7 y ago
- Culture Driftby charlemagne1428The aim of this mod is to focus on culture in Crusader Kings II. As a cultures expands too far, further portions of it will break off to form new cultures in the same culture group. I've also added in a lot of new decisions and events for various cultures. Features: - Celtic Cultures: Added Brito...5.7k downloadsupdated 11 y ago
- Age of the Vikingsby charlemagne1428More flavor for the Norse in Britain. Decision to form the Kingdom of Danelaw Danelagh culture (North Germanic) Event for culture flipping provinces to Danelagh culture (like Norman) Any constructive criticism/requests are always welcome. Update V1.1 - Danelagh culture can now be exported into EU...3.5k downloadsupdated 11 y ago
- Plenty More Coats of Armsby 76561198843883723This is a mod to improve dynastic and landed coats of arms in the game. Features: More than 250 new unique coats of arms for various historical dynasties, in the vein of the "Dynastyshields" DLCs. New patterns and emblems for custom and randomized coats of arms. An overhaul of the colour scheme,...2.1k downloadsupdated 6 mo ago
- Blindness & Deafness - Trait and flavour modby FlosserChecked for patch 3.2 Iron Century. This mod adds two new traits and therefore some flavour to the game. Inspired by the new DLC: The Reaper's Due. Features: - 2 New traits! "Blind" and "Deaf" - New diplomatic action: Teach any deaf character in your realm how to read lips to gain gratitude and f...1.4k downloadsupdated 7 y ago
- Satanism Plus Compatibilityby LokomokoThis is the compatibility version of the Satanism Plus mod. Religious icons are removed, and as such it is more compatible with various other overhaul mods for CK2. Mods that alter societies (specifically societies.txt) might not be compatible, unfortunately there is currently no away around this...1.0k downloadsupdated 7 y ago
- Plenty More Coats of Arms (Achievement edition)by 76561198843883723Ironman/achievement compatible version of my "Plenty More Coats of Arms" mod. With this version, all unique dynastic CoAs are instead available as customization options, as modifying dynasties disables achievements. Otherwise, everything is pretty much the same. Check the original mod page for mo...765 downloadsupdated 6 mo ago
- "Little" Culturesby 76561198843883723A mod to add just some of the smaller overlooked cultures of the world back into ck2. Celtic: Cornish Manx Indo-Aryan: Dhivehi (Maldivian) Kashmiri Latin: Corsican Maltese (only from 1142, or dynamically through event, or decision) Romansh North-Germanic: Icelandic (branches from Norse, like the...635 downloadsupdated 6 mo ago
- After the End Fan Fork - Brazilian Flavorsby 76561199101813211Hi everyone ! This submod adds : - A bloodline to the Bragança dynasty, the emperors of Brazil; - A new Empire-tier title, the New Brazilian Empire, and a decision to create it if your character is in the Portuguès culture group. Every religion can create it, but being Apostolic or Celeste make i...592 downloadsupdated 4 y ago
- The Great Wallby Virtual WordsIf you've ever tried a China playthrough, you might've found you were absolutely burned to ash by nomads. Historically, the Chinese response to this was to build an enormous wall to keep them out - now you can too! The Great Wall is a tiny mod that lets you rebuild the westernmost reach of the Gr...440 downloadsupdated 22 mo ago
- The Finno-Ugric Modby 76561198843883723Just a little mod to enhance the experience of playing Finno-Ugric characters. Features: - Lots of new Finnish personal names, both pagan and christian in origin. - New patronymic for Finnish characters: -npoika/-ntytär (This'll cause some grammar issues, but unless someone can tell me how to add...410 downloadsupdated 3 y ago
- After the End Fan Fork - The Texas Panhandleby 76561199101813211Hi everyone ! This mod adds : - A decision to form the Kingdom of Panhandle if your character is from the Starfolk culture group. The decision will create Panhandle, Oklahoma and New Mexico as dejure kingdoms. Comancheria will become titular. - A rework of the decision to form the kingdom of Okla...268 downloadsupdated 4 y ago
- After the End Fan Fork - Kingdom of Minnesotaby 76561199101813211Hi everyone ! This submod adds a new Kingdom, Minnesota, and a decision for him Have fun !152 downloadsupdated 4 y ago
- After the End Fan Fork - Inherit Bloodlinesby 76561199101813211Hello, everyone ! This is a Inherit Bloodlines version for After the End You can inherit bloodlines from both parents (If not a bastard for Busharts and saintly bloodlines) AND all religious and cultural restrictions have been removed. You can also use the Forge Bloodline ambition if your current...145 downloadsupdated 4 y ago
- After the End Fan Fork - A Bloodline for the Mad Prophetby 76561199101813211Hello, everyone !!! This submod adds : - A bloodline for Tavibo Tagötöka, former High chief of the Northern Basin in Nevada; - Three artifacts, one for each of his children; - A new Kingdom-tier title, the Celestial Chiefdom of the Great Northern Basin, with Tavibo as the first owner and a decisi...132 downloadsupdated 4 y ago
- Processing Problems (Deprecated)by 76561198424718667First mod I've made for CK2 and its pretty basic Very proud to see my mod make it to the top of popular, So thank you all for that! The mod adds 4 traits to the game, They are the following: Dyslexia: - Diplomacy -1 - Learning -1 - Genral Opinion -5 Dyscalculia: - Stewardship -2 - General Opinion...126 downloadsupdated 4 y ago

