Humankind mods
Humankind mod mods
Everything filed under mod by its own author, ordered by how much it is used.
555 mod mods, most downloaded first · newest update 15 Oct 2026
AllMap1.9kMap Creation Contest351Nanor259Gameplay140Balance134culture113CustomMap110Unit59Quarter52Esseb49Technology42Infrastructure30 resource30Terrain28Ayairi27religion24Civic23Wonder22Art20
- More Cultures: Asian Dynasties VIP+by hephest11Compatibility patch for More Cultures: Asian Dynasties and VIP modpack.868 downloadsupdated 20 mo ago
- Culture balance patch modby pietrobriksThis mod focus on improving balance among cultures, struggling to make every weak culture and affinity a bit better.848 downloadsupdated 5 y ago
- FIMS Exploitby DralthcaanVanilla districts FIMS from all neighboring tiles. Changes vanilla emblematic districts to be buildable after era unlocked.845 downloadsupdated 4 y ago
- Medieval. Ayyubide dynastyby TaourethotepAyyubides Dynasty.843 downloadsupdated 5 y ago
- Mystic Cultural Wondersby iCeUniqueMassively Buff Cultural Wonders826 downloadsupdated 3 y ago
- Rebalanced District Industry Costsby DocktorKainThis mod aims at improving the District Cost Scaling by making it closer to pre-1.05 values and considering your pop jobs in its formula. In general, the District cost will be higher the more open pop jobs you have.824 downloadsupdated 5 y ago
- Balanced Emblematic District Inheritanceby cylunAdd four changes to the cost calculation of EDs: a cheaper baseline, if construction is enabled in all eras, scale the cost with the era span, consider the city count as a secondary scaling factor, and smoothen the district count scaling factor.816 downloadsupdated 3 y ago
- monos Stop at Industrial Eraby monoolho.Stop at the Industrial Age815 downloadsupdated 4 y ago
- Ukrainian Cultureby AuLeoContemporary Era Agrarian Culture812 downloadsupdated 19 mo ago
- More Aggresive Animalsby LakerBkMore animal spawns. Increased Spoils, More Frustration811 downloadsupdated 5 y ago
- North Korean Cultureby AuLeoContemporary Era Warmonger Culture803 downloadsupdated 20 mo ago
- Ancient. Ptahshepsesby TaourethotepPriest of Ptah, and ancient dynasty cultur.802 downloadsupdated 5 y ago
- ColonizationReworkby DocktorKainThis mod reworks the Colonization civic to make it more powerful and acessible801 downloadsupdated 4 y ago
- Coringa's Balancing (Part 1 / Emblematic District)by ReiCoringaThis one is very simple, now emblematic districts can be place almost anywhere, and it will create roads(or railroads on late game) between places, and every emblematic district will exploit/extract FIMS from adjacent hexagons.798 downloadsupdated 5 y ago
- Authority and Liberty Ideologies Reworkby DocktorKainThis mod rebalances the Liberty vs Authority ideology axis as such: + 1/2 City Cap for Authority, +2/4 Influence on Emblematic Quarter for Liberty.796 downloadsupdated 5 y ago
- Chinese VIPby DocktorKainChinese Translation mod for Vanilla Improvement Project794 downloadsupdated 17 mo ago
- Portugal Cultureby AuLeoEarly Modern Era Merchant Culture794 downloadsupdated 20 mo ago
- Classic. Burgundby TaourethotepAdd Burgund to classical Era789 downloadsupdated 5 y ago
- NinsOverhaulOFTenetby NingaubleThis is my original Tenet rework - without the 'new' religious building bonuses. I will look into but I am not a fan of just increasing yields - one of the early changes were nerfs. New: +1 Faith on Capital's Main Plaza for Shamanism = Holy Site Cap.776 downloadsupdated 4 y ago
- South Korean Cultureby AuLeoContemporary Merchant Culture775 downloadsupdated 20 mo ago
- DistrictStability+10by cjsr0x1Cancel the -10 estability cost for normal districts, they give now +10 stability774 downloadsupdated 7 mo ago
- More Cultures: Asian Dynasties MIC+by hephest11Compatibility patch for More Cultures: Asian Dynasties and More Immersive Cultures.769 downloadsupdated 20 mo ago
- Classic. Kush Kingdomby TaourethotepAdd Kush Kingdom for Classic Era762 downloadsupdated 5 y ago
- Food Matters + Resources Expanded Patchby monoolho.A patch to fix the Trade Profits from Resources Expanded. Load order: Resources Exp>...>Food Matters>...>Patch. One doesn't have to be next to each other, only AFTER one another. If ENC+RE patch, preferably load it between Res Exp and Food Mat762 downloadsupdated 4 y ago
- HK + SC Compatibilityby EudaimaniaThis mod is required to play HK Overhaul and the Super Culture Pack together. Activate them as follows: Super Culture Pack + HK Overhaul + Compatibility Mod758 downloadsupdated 2 y ago
- Stealth Scoutsby FilipinoFOX*Gives Scouts and Scout Riders the Stealth ability (Replaces the Scout's Pathfinder ability) ------------ Gives +1 Vision to Scout Riders756 downloadsupdated 5 y ago
- Neolithic Ransack Compromiseby TheTheJeff20 Food from ransacking was a bit bananas, but nerfing it to 5 seems like a bit of an overreaction, yeah? Let's make it 10.756 downloadsupdated 5 y ago
- Prussiaby SwordofGeddonAdds Prussia to the game as an Early Modern Culture. Prussia was originally an obscure Germanic feudal state until it was taken over by the Teutonic Knights. This represents Prussia of the 1700s in the era of Frederick the Great, precursor to Germany751 downloadsupdated 3 y ago
- Civic Cost Reworkby SpacesuitSpiffCIvic cost now scales with era, city count, and total stability rather than number of unlocked civics.750 downloadsupdated 4 y ago
- monos Stop at Medieval Eraby monoolho.Stop at the Medieval Era.749 downloadsupdated 4 y ago
- Katiebug's Stupid Startby IeatedthepurpleberriLike Egypt? Now you'll REALLY like Egypt.744 downloadsupdated 4 y ago
- Ancient. Darfariby TaourethotepDarfar conan like.741 downloadsupdated 5 y ago
- Exploit All FIMSby UnaOlivaThis mod makes all common and emblematic districts exploit all neighbouring FIMS. This mod may not be compatible with mods which changes or adds new districts. Updated por Bolivar update!730 downloadsupdated 4 y ago
- Era Stars Modification - Endlessby ancient_conflictA Mod to attempt to increase the requirements to ear era stars by 3x716 downloadsupdated 5 y ago
- Ideologyby NingaubleEnhanced ideology bonuses. This version may be out of date but I've left it up as it still has subscribers. The completed mod is ideology-overhaul.713 downloadsupdated 5 y ago
- The Rise Of Americaby CuauhtlicoatlTleyotlThis mod adds 55 cultures of the American continent for the six eras. The content requires assets from the 3 first culture DLC but doesn’t realize any modification over the vanilla experience.711 downloadsupdated 17 mo ago
- Improved Olmecsby coolgrandmaBroadly improves the Olmec culture by changing both the Legacy Trait and the Emblematic District. In this mod, Olmecs have improved influence generation, better access to FIMS, and early faith generation.708 downloadsupdated 5 y ago
- Desertionby DocktorKainCreates a new event that removes armies from bankrupt players696 downloadsupdated 4 y ago
- Less Lethal Weapons Resourceby SalteriusWeapons luxury resource that still offers some military bonus but doesnt just make your army the best ever692 downloadsupdated 5 y ago
- BetterExpansionby SrecaMore harbors, and easier city expansion.690 downloadsupdated 4 y ago
- Wonders Claim from AI Pausedby BaraquoiAI get a 1 000 000 penalty to Claim Another Wonder after achieved one. It last 10 turns (scale with GameSpeed)688 downloadsupdated 3 y ago
- CLassic. Parniby TaourethotepAdd the Dahae Confederation to Classic Era684 downloadsupdated 5 y ago
- monos Skip to Medievalby monoolho.True Endless Speed (TES, by Baraquoi), but you get to quickly go through Ancient and Classical eras, so you can aenjoy medieval sieges and more naval combat (wink wink, nudge nudge to ENC and Med. Sieges mods).683 downloadsupdated 4 y ago
- Level Upby DocktorKainThis mod levels up Markabata and Samnahaya so they won't upgrade into Noble Javelineers and Crossbowman, respectively681 downloadsupdated 5 y ago
- Rebalancer(Civics)by KhaiboomRebalances some civics from the core game677 downloadsupdated 5 y ago
- Longer Erasby NickBc1Adjusted the required stars to advance to the next era, Neolithic remains the same with 1 required star and the rest are increased to 14 required stars ( Vanilla is 7)672 downloadsupdated 3 y ago
- Imperium Balance Modby Medievalwarfare1The Imperium Balance Mod fundamentally changes district production costs and creates minor changes to unit production costs, unit combat strengths, and other small features. More is planned.665 downloadsupdated 5 y ago
- Outpost-Pop-Fixby shakeeThis is a simple change, so the pop growth stops if the outpost and/or city cannot feed additional pops on them. City is new since mod v.1.13657 downloadsupdated 4 y ago
555 mod mods, most downloaded first. Each one has its own page here with what it needs to run and where its author publishes it; the files themselves stay with the author and are never re-hosted on this site.

