Humankind mods
Humankind mod mods
Everything filed under mod by its own author, ordered by how much it is used.
555 mod mods, most downloaded first · newest update 15 Oct 2026
AllMap1.9kMap Creation Contest351Nanor259Gameplay140Balance134culture113CustomMap110Unit59Quarter52Esseb49Technology42Infrastructure30 resource30Terrain28Ayairi27religion24Civic23Wonder22Art20
- Alternative District Scalingby Xotiq1Changes the production cost of districts to favor more diverse city building.645 downloadsupdated 4 y ago
- Asuka Japaneseby SwordofGeddonAdds the Asuka Japanese as a Classical Culture to the game.637 downloadsupdated 3 y ago
- Nova Mod - Ultimate Balance Patchby NeoXZero15Rebalance most of the game. But overall it's a mod to bring up some of the weaker cultures, making tenets stronger, and updates to weak technologies.625 downloadsupdated 3 y ago
- Saudi Arabian Cultureby AuLeoContemporary Era Merchant Culture620 downloadsupdated 20 mo ago
- Guv's More Era Star Requirements Mod (Extreme)by GuvenorenExtreme Era Star Requirements619 downloadsupdated 12 mo ago
- QuartersNeedPopby EnchanteurReduced production if too many districts and not enough people.616 downloadsupdated 5 y ago
- All Cultures Redux!by BaroqueLinguistTurns Humankind on its Head! Changes The Affinity, Legacy Trait, and Emblematic Quarter of Every Culture613 downloadsupdated 4 y ago
- Three Cultures of Korea Packby SwordofGeddonAdds three Korean dynasties as cultures to the game.607 downloadsupdated 3 y ago
- Ancient Sattelitesby DocktorKainUnlocks satelites early for testing purposes606 downloadsupdated 4 y ago
- Chronofictionby TaourethotepAdd Historical, uchronic and Fictional culture.601 downloadsupdated 2 mo ago
- OnlyProdDistrictsScaleby EnchanteurDistricts that don't produce don't scale the cost600 downloadsupdated 5 y ago
- monos Stop at EarlyModern Eraby monoolho.Stop at Early Modern Age instead of going forward599 downloadsupdated 4 y ago
- Cultural Wonder Effectsby cylunGet more cultural influence from cultural wonders, on top of the vanilla bonuses.595 downloadsupdated 3 y ago
- Wide City Balance (WCB)by FurryProfilePicBalances the tall vs wide playstyle slightly by adding -4% science and influence generation on cities for each city after the capital, and -5 stability on cities per city.594 downloadsupdated 4 y ago
- Horse Siege Artilleryby FurryProfilePicAdds a seperate horse artillery units which does less damage, costs more population, but requires horses instead of oil to produce.587 downloadsupdated 4 y ago
- Trans-Sylvanians Cultureby BaroqueLinguistAdds the Transylvanians from Rocky Horror Picture Show as a playable Scientist Culture in the Contemporary era. *Content-Warning* Rocky Horror Picture show is rated R/TV MA. This mod itself, however, has no explicit content.583 downloadsupdated 4 y ago
- Industry Cost Normalizationby shakeeNormalizes industry production in cities and the cost of constructibles, so the cost almost do not rise with time. Additional Changes include Costmodifier for Industry, Units cost money to produces and more. Built with ibn battuta beta.581 downloadsupdated 4 y ago
- British Adjustmentby FurryProfilePicThis mod intends to make the British more interesting by making their Colonial Offices produce more money at the expense of their vassal, for a less equal exchange between the two.579 downloadsupdated 4 y ago
- More Cultures: Rise of Rajasby hephest11Discover the vibrant lands of India, Southeast Asian Mainland and Archipelago with this mod adding 10 new Cultures: Austronesians, Funanese, Delhi, Sriviyanas, Burmese, Majapahitans, Marathans, Filipinos, Indonesians and Thai.577 downloadsupdated 15 mo ago
- monos Food Mattersby monoolho.Greatly increased food consumption: the more Population, Districts and Territories you have, the bigger the food needed to sustain your empire.575 downloadsupdated 4 y ago
- Athánatos_Íroasby NingaubleIn this mod the Government Civics acknowledge your 'existence' as an Immortal. It's kind of lame, but also kind of a simple mod to maybe add a bit of immersion.574 downloadsupdated 5 y ago
- Required Era Starsby Mou1412increased the required stars to progress through era573 downloadsupdated 4 y ago
- Canadian Cultureby AuLeoContemporary Diplomatic Culture572 downloadsupdated 20 mo ago
- Troops By Influenceby SeasonedAlpacaTroops By Influence adds the ability to purchase land units on outposts using influence.572 downloadsupdated 18 mo ago
- Heian Japaneseby SwordofGeddonAdds the Heian Period Japanese to the game as a Medieval Culture(Heian period is afew periods before Edo, which is Early Modern). Based on DuskeDawn's earlier mod from years ago.569 downloadsupdated 3 y ago
- Only Cities Anchor Districtsby ViewThePhenomRemoves the ability of Hamlets and Administrative Centers to act as anchor points for districts, meaning all built districts must attach to the original city.564 downloadsupdated 5 y ago
- Coringa's Balancing (Part 2 / Terrain and Wonder )by ReiCoringaThis mod change some terrain to give some utility to some biomes and change both natural and artificial wonder's bonus.562 downloadsupdated 5 y ago
- RUC + VIP Patchby shakeeCompatibility Patch for Revised Unit Combat and VIP562 downloadsupdated 4 y ago
- Meiji Japanby SwordofGeddonAdds Meiji era Japan as an Industrial era culture.558 downloadsupdated 3 y ago
- Natives of Florida and the Caribbean Packby SwordofGeddonAdds Five Native Florida Cultures to the game, and four new Caribbean cultures, many of the cultures in this pack you probably have never heard of!557 downloadsupdated 3 y ago
- The Lost Dynastiesby SwordofGeddonThis mod adds cultures from 1. China, including four dynasties not covered by Humankind, and the Khitan as well. 2. Seleucids, Elam and Seljuk Turks, and finally 3. A host of Andean cultures, representing the lost dynasties of Wari, Moche and others.554 downloadsupdated 3 y ago
- Better Ethiopiaby BaroqueLinguistBetter Industrial Ethiopia DLC Culture540 downloadsupdated 5 y ago
- True Epic Phaseby iCeUniqueThis mod intent to make game phase absolutely long.537 downloadsupdated 3 y ago
- POPfulby DocktorKainReinforces the role of population in the game by making them essential to FIMS536 downloadsupdated 5 y ago
- monos Skip to Classica Eraby monoolho.TES + Skip to Classical Era534 downloadsupdated 4 y ago
- Projectile Weapon Reworkby NingaubleArchers move 4 with a range of 2 but retain Indirect Fire. Crossbow units are gunners with a range of 2 who can attack & moving, and move 1 after attacking. Infantry units move 3. Chariots move 5. Elephant units may move 5 or 6. Cavalry moves 6.532 downloadsupdated 4 y ago
- Atlanteansby BaroqueLinguist1Adds an Atlanteans Culture to the Ancient Era.529 downloadsupdated 5 y ago
- monos Skip to Ancient Eraby monoolho.TES + Skip to Ancient Era528 downloadsupdated 4 y ago
- Northumbria *Discontinued*by WhatAGoodDayToDieAdds Northumbria, as a Classical Era culture.527 downloadsupdated 4 y ago
- PowerfulEgyptby DanzaDragonGives powerful production, combat strength and influence bonuses to Egypt.524 downloadsupdated 4 y ago
- Rebalancer(Cultures)by KhaiboomThe culture side of the rebalancer Mod.521 downloadsupdated 5 y ago
- Spanish VIPby DocktorKainEste mod traduce el Vanilla Improvement Project Modpack al español.521 downloadsupdated 4 y ago
- monos Stop at Classical Eraby monoolho.Stop at the Classical Era.505 downloadsupdated 4 y ago
- MissileBoyby ErraticoidCommon & Nuclear missiles now have 250 range and 0 upkeep.504 downloadsupdated 5 y ago
- Almsot Free Districtsby SteelHeart3This mod makes all districts cost (1+#of districts) production.501 downloadsupdated 5 y ago
- No Vanilla Culturesby Uncle2fireRemoves all Vanilla cultures from the game.501 downloadsupdated 4 y ago
- Wonder Overhaulby DanzaDragonGives larger buffs to the weakest wonders in the game including reworking combat strength buffs to be a % bonus of base level.492 downloadsupdated 13 mo ago
- Coringa's Balancing (Part 3 / Civilization Trait )by ReiCoringaThis mod change the bonus of each civilization trait.490 downloadsupdated 5 y ago
555 mod mods, most downloaded first. Each one has its own page here with what it needs to run and where its author publishes it; the files themselves stay with the author and are never re-hosted on this site.

