Humankind mods
Humankind mod mods
Everything filed under mod by its own author, ordered by how much it is used.
AllMap1.9kMap Creation Contest351Nanor259Gameplay140Balance134culture113CustomMap110Unit59Quarter52Esseb49Technology42Infrastructure30 resource30Terrain28Ayairi27religion24Civic23Wonder22Art20
- Longer Erasby NickBc1Adjusted the required stars to advance to the next era, Neolithic remains the same with 1 required star and the rest are increased to 14 required stars ( Vanilla is 7)624 downloadsupdated 3 y ago
- DistrictStability+10by cjsr0x1Cancel the -10 estability cost for normal districts, they give now +10 stability624 downloadsupdated 6 mo ago
- Nova Mod - Ultimate Balance Patchby NeoXZero15Rebalance most of the game. But overall it's a mod to bring up some of the weaker cultures, making tenets stronger, and updates to weak technologies.618 downloadsupdated 3 y ago
- QuartersNeedPopby EnchanteurReduced production if too many districts and not enough people.616 downloadsupdated 5 y ago
- All Cultures Redux!by BaroqueLinguistTurns Humankind on its Head! Changes The Affinity, Legacy Trait, and Emblematic Quarter of Every Culture613 downloadsupdated 3 y ago
- Ancient Sattelitesby DocktorKainUnlocks satelites early for testing purposes605 downloadsupdated 4 y ago
- OnlyProdDistrictsScaleby EnchanteurDistricts that don't produce don't scale the cost600 downloadsupdated 5 y ago
- Three Cultures of Korea Packby SwordofGeddonAdds three Korean dynasties as cultures to the game.600 downloadsupdated 3 y ago
- Saudi Arabian Cultureby AuLeoContemporary Era Merchant Culture600 downloadsupdated 18 mo ago
- Wide City Balance (WCB)by FurryProfilePicBalances the tall vs wide playstyle slightly by adding -4% science and influence generation on cities for each city after the capital, and -5 stability on cities per city.594 downloadsupdated 4 y ago
- Cultural Wonder Effectsby cylunGet more cultural influence from cultural wonders, on top of the vanilla bonuses.594 downloadsupdated 3 y ago
- monos Stop at EarlyModern Eraby monoolho.Stop at Early Modern Age instead of going forward592 downloadsupdated 4 y ago
- Horse Siege Artilleryby FurryProfilePicAdds a seperate horse artillery units which does less damage, costs more population, but requires horses instead of oil to produce.585 downloadsupdated 4 y ago
- Trans-Sylvanians Cultureby BaroqueLinguistAdds the Transylvanians from Rocky Horror Picture Show as a playable Scientist Culture in the Contemporary era. *Content-Warning* Rocky Horror Picture show is rated R/TV MA. This mod itself, however, has no explicit content.583 downloadsupdated 4 y ago
- Industry Cost Normalizationby shakeeNormalizes industry production in cities and the cost of constructibles, so the cost almost do not rise with time. Additional Changes include Costmodifier for Industry, Units cost money to produces and more. Built with ibn battuta beta.578 downloadsupdated 4 y ago
- British Adjustmentby FurryProfilePicThis mod intends to make the British more interesting by making their Colonial Offices produce more money at the expense of their vassal, for a less equal exchange between the two.577 downloadsupdated 4 y ago
- Athánatos_Íroasby NingaubleIn this mod the Government Civics acknowledge your 'existence' as an Immortal. It's kind of lame, but also kind of a simple mod to maybe add a bit of immersion.574 downloadsupdated 5 y ago
- monos Food Mattersby monoolho.Greatly increased food consumption: the more Population, Districts and Territories you have, the bigger the food needed to sustain your empire.574 downloadsupdated 4 y ago
- Required Era Starsby Mou1412increased the required stars to progress through era564 downloadsupdated 3 y ago
- Canadian Cultureby AuLeoContemporary Diplomatic Culture563 downloadsupdated 18 mo ago
- Coringa's Balancing (Part 2 / Terrain and Wonder )by ReiCoringaThis mod change some terrain to give some utility to some biomes and change both natural and artificial wonder's bonus.562 downloadsupdated 5 y ago
- RUC + VIP Patchby shakeeCompatibility Patch for Revised Unit Combat and VIP560 downloadsupdated 4 y ago
- Only Cities Anchor Districtsby ViewThePhenomRemoves the ability of Hamlets and Administrative Centers to act as anchor points for districts, meaning all built districts must attach to the original city.559 downloadsupdated 5 y ago
- Heian Japaneseby SwordofGeddonAdds the Heian Period Japanese to the game as a Medieval Culture(Heian period is afew periods before Edo, which is Early Modern). Based on DuskeDawn's earlier mod from years ago.556 downloadsupdated 3 y ago
- Meiji Japanby SwordofGeddonAdds Meiji era Japan as an Industrial era culture.551 downloadsupdated 3 y ago
- The Lost Dynastiesby SwordofGeddonThis mod adds cultures from 1. China, including four dynasties not covered by Humankind, and the Khitan as well. 2. Seleucids, Elam and Seljuk Turks, and finally 3. A host of Andean cultures, representing the lost dynasties of Wari, Moche and others.549 downloadsupdated 3 y ago
- Natives of Florida and the Caribbean Packby SwordofGeddonAdds Five Native Florida Cultures to the game, and four new Caribbean cultures, many of the cultures in this pack you probably have never heard of!544 downloadsupdated 3 y ago
- Better Ethiopiaby BaroqueLinguistBetter Industrial Ethiopia DLC Culture540 downloadsupdated 5 y ago
- POPfulby DocktorKainReinforces the role of population in the game by making them essential to FIMS536 downloadsupdated 5 y ago
- Guv's More Era Star Requirements Mod (Extreme)by GuvenorenExtreme Era Star Requirements536 downloadsupdated 10 mo ago
- True Epic Phaseby iCeUniqueThis mod intent to make game phase absolutely long.533 downloadsupdated 3 y ago
- monos Skip to Classica Eraby monoolho.TES + Skip to Classical Era532 downloadsupdated 4 y ago
- More Cultures: Rise of Rajasby hephest11Discover the vibrant lands of India, Southeast Asian Mainland and Archipelago with this mod adding 10 new Cultures: Austronesians, Funanese, Delhi, Sriviyanas, Burmese, Majapahitans, Marathans, Filipinos, Indonesians and Thai.532 downloadsupdated 14 mo ago
- Atlanteansby BaroqueLinguist1Adds an Atlanteans Culture to the Ancient Era.527 downloadsupdated 5 y ago
- monos Skip to Ancient Eraby monoolho.TES + Skip to Ancient Era527 downloadsupdated 4 y ago
- Projectile Weapon Reworkby NingaubleArchers move 4 with a range of 2 but retain Indirect Fire. Crossbow units are gunners with a range of 2 who can attack & moving, and move 1 after attacking. Infantry units move 3. Chariots move 5. Elephant units may move 5 or 6. Cavalry moves 6.526 downloadsupdated 4 y ago
- Northumbria *Discontinued*by WhatAGoodDayToDieAdds Northumbria, as a Classical Era culture.526 downloadsupdated 4 y ago
- PowerfulEgyptby DanzaDragonGives powerful production, combat strength and influence bonuses to Egypt.523 downloadsupdated 3 y ago
- Rebalancer(Cultures)by KhaiboomThe culture side of the rebalancer Mod.519 downloadsupdated 5 y ago
- Troops By Influenceby SeasonedAlpacaTroops By Influence adds the ability to purchase land units on outposts using influence.518 downloadsupdated 17 mo ago
- Spanish VIPby DocktorKainEste mod traduce el Vanilla Improvement Project Modpack al español.509 downloadsupdated 4 y ago
- MissileBoyby ErraticoidCommon & Nuclear missiles now have 250 range and 0 upkeep.503 downloadsupdated 5 y ago
- Almsot Free Districtsby SteelHeart3This mod makes all districts cost (1+#of districts) production.499 downloadsupdated 5 y ago
- No Vanilla Culturesby Uncle2fireRemoves all Vanilla cultures from the game.499 downloadsupdated 4 y ago
- monos Stop at Classical Eraby monoolho.Stop at the Classical Era.498 downloadsupdated 4 y ago
- Coringa's Balancing (Part 3 / Civilization Trait )by ReiCoringaThis mod change the bonus of each civilization trait.490 downloadsupdated 5 y ago
- barbarians spawn rate fixedby MurimonaiLower spawn rate and less formidable armies. No more fullstacks of troops and units are only from Classic era.486 downloadsupdated 5 y ago
- Civilkindby brunocarvalhopaulaThis mod reworks the Humankind mechanics to feel closer to what was previewed in the Civilization 7 reveal480 downloadsupdated 21 mo ago

