Humankind mods
Humankind mod mods
Everything filed under mod by its own author, ordered by how much it is used.
555 mod mods, most downloaded first · newest update 15 Oct 2026
AllMap1.9kMap Creation Contest351Nanor259Gameplay140Balance134culture113CustomMap110Unit59Quarter52Esseb49Technology42Infrastructure30 resource30Terrain28Ayairi27religion24Civic23Wonder22Art20
- Civilkindby brunocarvalhopaulaThis mod reworks the Humankind mechanics to feel closer to what was previewed in the Civilization 7 reveal489 downloadsupdated 22 mo ago
- True Endless Scienceby DanzaDragonSets science multipliers to x15 on Endless game speed setting. Pairs great with fame based era stars + 2neo/14era star mods for a true endless experience.489 downloadsupdated 13 mo ago
- barbarians spawn rate fixedby MurimonaiLower spawn rate and less formidable armies. No more fullstacks of troops and units are only from Classic era.486 downloadsupdated 5 y ago
- Max 2x Deposit Accessby Rei_the_GoatForces all natural resource deposits to be at their double maximum value.483 downloadsupdated 16 mo ago
- Game balanceby O6OPOTEHbChanges land and naval combat and reduces the cost of 5 and 6 era infrastructure479 downloadsupdated 5 y ago
- AMC_ENC_VIP (Currently Broken)by FurryProfilePicCompatibility Patch for ENC, VIP, and AMC. Mods should be applied in the order of: ENC, VIP, AMC, Compatibility Patch.479 downloadsupdated 3 y ago
- Slower pacingby Hansel19Slows down the pacing of the game466 downloadsupdated 3 y ago
- Symbby TaourethotepAdd 1184 symbols for your faction463 downloadsupdated 2 mo ago
- Sortie and Fortification Improvedby Mengmsa1. No retalitate strength bonus when choosing sortie in a siege. 2. Higher level of fortification infrastructure will provide more retalitate strength bonus, instead of fixing 6. 3. The fortification infrastructure will need some money to upkeep.460 downloadsupdated 4 y ago
- monos FIMSby monoolho.Exploit all FIMS surrounding districts.458 downloadsupdated 4 y ago
- Realistic Calendar for Parsifalby Parsifal13A mod that change the calendar to be more realistic.454 downloadsupdated 21 mo ago
- Rebalanced Neolithic Traitby Barok van ZieksA fresh set of Neolithic Era Traits available on Turn 1.453 downloadsupdated 4 y ago
- monos OP Brazilby monoolho.Making Brazil OP for once...451 downloadsupdated 4 y ago
- Scaling Affinitiesby DocktorKainMakes Scientist, Builder, Merchant and Aesthete actions scale with era.447 downloadsupdated 5 y ago
- Russian_Legacyby AxiossRussian Legacy mod446 downloadsupdated 3 y ago
- Car Plantby Goodluck1636569700This mod add a car plant district and car resource, which improve productivity of specialists.443 downloadsupdated 5 y ago
- BB's Punishing Worldsby blkbutterflyMod for punishing worlds. No farms on sterile desert or snow. Nor on wastelands, stone and rocky fields. EQs that double as farmers quarters also cannot be built on sterile terrain.440 downloadsupdated 4 y ago
- Compatibility Patch ESO + ENCby cylunThis is the compatibility patch for Era Star Overhaul so that it works with Enhanced Naval Combat and the Triple Alliance Patch.439 downloadsupdated 3 y ago
- monos Expensive Wallsby monoolho.Makes walls much more expensive, so it is an actual investment into a city, instead of basic infra you just build as soon as there's a free slot. Load it after overhauls (VIP-esques) and other complex mods (ENC) to make sure it applies.435 downloadsupdated 4 y ago
- monos Skip VIP Patchby monoolho.TES Skip Era + VIP Patch. Load thia patch After the chosen Skip mod, and that one After VIP. Any other patch likd triple alliance should be loaded Before the Skip to era mod.431 downloadsupdated 4 y ago
- monos FIMS (vanilla)by monoolho.Exploit all FIMS surrounding most districts. DOES NOT INCLUDE improved farming for industrial era and BrazilianCultre's EQ. So vanilla exploit all FIMS.430 downloadsupdated 4 y ago
- Australian Aborigine Packby SwordofGeddonAdds five Australian Aborigine cultures to the game from ancient to Industrial, now updated with the culture from the new Oceanic DLC, which has been renamed the "Murri"427 downloadsupdated 3 y ago
- Darker Egyptiansby TyrannoNinjaGives the ancient Egyptian units a darker skin tone, as well as African unit icons in the user interface.420 downloadsupdated 5 y ago
- TES русский переводby BaraquoiПримерный перевод TES на русский язык.412 downloadsupdated 2 y ago
- No Curiositiesby DocktorKainRemoves all non-nomadic curiosities after you leave Neolithic, as requested by Jojo_FR410 downloadsupdated 4 y ago
- Oli's Ideological Modificationsby Generaly_OlieModifies the effects of every ideology and makes the centerist policies effect every administrative center rather than just the city.407 downloadsupdated 5 y ago
- DistrictStabilityby cjsr0x1Cancel the -10 estability cost for normal districts, they cost 0 estability396 downloadsupdated 8 mo ago
- Medieval Techs Reworkby FoxFox1631014281A reshuffling of various Medieval technology to make Knights availbale earlier and let Aztecs have Jaguar Warriors without having to invent Crossbows.390 downloadsupdated 5 y ago
- Workplace Multiplierby shakeeThis applies a multiplier to the production per pop for each jobtype. The workplaces need to have a minimum number of workers to produce at normal efficiency.383 downloadsupdated 5 y ago
- Sirius's English Localizationby wangxs11Revised some English Localizations.376 downloadsupdated 4 y ago
- Atheism Rebalanceby FreeThinkerAtheism rebalance attempt to correct the inbalanced state atheism in humankind374 downloadsupdated 4 y ago
- AMC_ENC_VIP (fixed)by cylunThis is a fixed version of the AMC_ENC_VIP compatibility mod so that ENC unit graphics are shown correctly again.374 downloadsupdated 3 y ago
- CityCapTweaks+by GunnerSabotTonkTired of not being able to play wide and build/conquer more than 10 cities? Then this mod is for you! Additional City cap added from techs is now 33.367 downloadsupdated 9 mo ago
- NoBirthSlotCostby EnchanteurRemoves the native slots of cities and administrative centers from the cost of the districts.366 downloadsupdated 5 y ago
- Useful Repeatableby iCeUniqueChange and Buffs repeatable public ceremony.365 downloadsupdated 3 y ago
- Endlessby Hadar1test343 downloadsupdated 3 y ago
- Earlier Reinforcementsby Spark26uwavP4ukxIU8Moves the Reinforcement battle action from the Organized Warfare Technology to City Defense.341 downloadsupdated 4 y ago
- Community Progr. Difficulty + Food Matters Patchby monoolho.Community Progressive Difficulty with (almost) no Food Bonuses to use with Food Matters, but works without it, with any or no mods. Just load it AFTER Food Matters. No need to load CPD mod before this.339 downloadsupdated 4 y ago
- Industrial Nigeriansby BaroqueLinguistNigerians altered to a Builder culture, with their LT and EQ modified/buffed. Farmers Provide +4 Industry, and Resources being Traded provide +10 Industry. EQ Now Provides +1 Builder Slot and +5 Money Per Oil Resource.336 downloadsupdated 5 y ago
- Techsby Cap26JQF8sCN7tHlpNew tech costs baphaopahw330 downloadsupdated 5 y ago
- Simply Balance Harappansby SheepSheepingtonVarious Tweaks to Harappans to make them less all-powerful328 downloadsupdated 5 y ago
- Queued Public Ceremoniesby Mou1412changes the same public ceremonies to be queued, for example you can put the Feast in production queue multiple times.327 downloadsupdated 4 y ago
- Military Era Stars Changed to Accessing Luxuriesby NingaubleWarmonger goals changed to obtaining Luxury Resource Extraction & Trade.326 downloadsupdated 4 y ago
- monos Stop at Ancient Eraby monoolho.Stop At Ancient Era, locking advanccce to further ages320 downloadsupdated 4 y ago
- Early Harder Tradeby BaraquoiResource cost is increased, Luxuries effect is nerfed but will scale with time, Monopoly mechanics changes319 downloadsupdated 3 y ago
- Longer Star Gameby MaldadoneMod I made, as I wanted longer eras for the game but a decent neolithic for the ai319 downloadsupdated 2 y ago
- Combat Wondersby DanzaDragonBuffs weak wonders. Adds various multipliers to combat strength of units between 10-30% themed to match the wonder type. Be wary on higher difficulties if the AI gets many wonders!318 downloadsupdated 13 mo ago
- Carthaginian Ethnic Fixby TyrannoNinjaChanges the unit appearance and icons of the Carthaginians to a West Asian/North African instead of Greco-Roman look.315 downloadsupdated 5 y ago
555 mod mods, most downloaded first. Each one has its own page here with what it needs to run and where its author publishes it; the files themselves stay with the author and are never re-hosted on this site.

