Sid Meier's Civilization®: Beyond Earth™ mods
Sid Meier's Civilization®: Beyond Earth™ aliens mods
Everything filed under aliens by its own author, ordered by how much it is used.
AllGameplay240Units111Sponsors103Buildings101Improvements86Leaders85Technologies50Terrain48Wonders45Fictional44UI43Resources42aliens41Upgrades35Interface33Art33Component28TradeRoutes27Orbital25Quests23Policies21Virtues21MapScripts14Maps14Espionage12Historic10
41 aliens mods
- Aliens - Unlimited Expby BlouBlouThis mod removes the maximum experience that you can get from aliens. Features: You will now get experience at any level when fighting alien. AI players will now get experience at any level when fighting aliens. Compatibility: Compatible with Vanilla Civilization - Beyond Earth Compatible with Ri...75.6k downloadsupdated 12 y ago
- Awesome Loadoutby RyikaA complete Loadout Overhaul. This mod only works with the Rising Tide DLC. If you don't own Rising Tide, use the Classic Version instead! Existing Options have been rebalanced and a lot of new options have been introduced. In total this mod currently has: - 18 Colonists - 27 Spacecrafts - 23 Carg...63.9k downloadsupdated 5 y ago
- Immersive Armiesby RyikaA Mod that updates and rescales most units in the game. This mod has been updated for Rising Tide. It works with Rising Tide and Rising Tide Only. If you don't own Rising Tide use this version instead. ______________________________________________________________________________ v4 - Due to Feed...52.4k downloadsupdated 11 y ago
- Awesome Sponsors - Sha'Yuri Clanby RyikaAdds the Sha'Yuri Clan to the game, a Sponsor that is focused on making the most of the environment around them. This Version only works with Rising Tide. Classic Version: Codex Version: Balanced to be used with the Awesome Sponsors Overhaul Mod. It works without it, but will likely feel a bit ov...34.9k downloadsupdated 11 y ago
- The Unity Projectby lilgamefreekThis is a mod collection for vanilla Beyond Earth and is not compatible with Rising Tide. Sid Meier's Alpha Centauri returns with its characters reimagined for Beyond Earth. Play out the tale of the ill-fated UN Colony Mission: Unity as one of twelve unique leaders. Launched many decades before t...34.5k downloadsupdated 11 y ago
- Alien Strainsby ShadowWARNINGS: - Not compatible with Rising Tide. - It's been reported this mod inadvertently disables a number of victory conditions. Alien Strains is a modification for Sid Meier's Civilization: Beyond Earth which enhances the alien natives by adding up to three alternative strains to each base spec...20.4k downloadsupdated 12 y ago
- Non-human Sponsor: Civilized Aliens(Stabilized ver 4)by Alterd-RushnanoBut Planetfall have changed everything. Some of landers had crashes in Progenitors ruins, spore finally found a suitable catalyst- human's nerve cells. Soon the nerve cells of the dead colonist became assimilated by spores, and missing link of the infection became recovered. In the vicinity of Wo...19.3k downloadsupdated 11 y ago
- SMAX Factions The Cult of Planetby lilgamefreekPlay as Prophet Cha Dawn, leader of the Cult of Planet, from Sid Meier's Alpha Centauri: Alien Crossfire. Trait Clearing Alien Nests domesticates them rather than destroys them. Domesticated nests produce production, culture, and health, along with improving the xenomass resource. Nests owned by...15.4k downloadsupdated 11 y ago
- Awesome Sponsors - The Swarm (Classic Version)by RyikaAdds the Swarm, led by the Queen of Blades, to the game. This Version only works with the Classic Version of the game. Rising Tide Version: - Codex Version: - Balanced to be used with the Awesome Sponsors (Classic) Overhaul Mod. It works without it, but will likely feel a bit overpowered. This Sp...14.1k downloadsupdated 11 y ago
- Immersive Armies (Classic Version)by RyikaA Mod that updates and rescales most units in the game. This is a (slightly updated) Re-Upload of the Non-Rising Tide Version. If you want to play with Rising Tide use this updated Version instead! ______________________________________________________________________________ Sick of 2 Tank-Sized...13.2k downloadsupdated 11 y ago
- More Buildings Modby PaweuWhat is More Buildings Mod? More Buildings Mod is mod about new buildings added to game. When game is boring and you haven't any ideas, use this mod! New buildings will move you to other world with nice and helpful things. IMPORTANT THINGS: IMPORTANT NEWS: By donating money you can support my job...10.1k downloadsupdated 10 y ago
- Rising Tide of Aliensby VernumNitorPurpose of the mod So far, the aliens were just a mild nuisance in the game. However I believe they should have greater impact on the game. In the early game, they should limit your growth, forcing you to decide - will you invest great resources and anger them to take the treasures they protect O...7.8k downloadsupdated 11 y ago
- Aggressive Wildlife - A Hostile Planetby RyikaAliens are always hostile towards all players and will attack on sight. This mod does currently not work with Rising Tide. ______________________________________________ So, you're bored with friendly, passive aliens? Want them to really defend their territory? Want them to hunt down anything tha...6.9k downloadsupdated 12 y ago
- New Horizons: A total conversion [vanilla]by MachiavelliNew Horizons completely changes every Virtue, Military Unit, Colonist, Spaceship, Cargo, Tile Improvement, Terrain and Resource yields and more! New Horizons is more than a mere "balance patch" that tries tweak a few things around the edges while keeping the body the same. With a holistic eye New...6.0k downloadsupdated 11 y ago
- Superbiome - Seas Of Fireby HandyVacHave you ever wished the planet you're colonising was less Earth-like? Seas Of Fire replaces all oceans, lakes and rivers with molten lava, with appropriate changes to tile yields, naval movement, aliens, buildings, units and resources. **Does Not Work With Rising Tide** New Terrain -------------...5.5k downloadsupdated 11 y ago
- Awesome Sponsors - Sha'Yuri Clan (Classic Version)by RyikaAdds a New Sponsor, the Sha'Yuri Clan to the game. This Version only works with the Classic Version of the game. If you want to play with Rising Tide use this updated Version instead! ______________________________________________________________________________ IMPORTANT: The Devs have STILL not...5.2k downloadsupdated 11 y ago
- Miasma Begone!by RyikaA small mod that prevents miasma from occurring naturally on the planet. Works with all versions of the game. Designed for maximum compatibility, this mod runs a lightweight script after map initialization to remove the miasma that was generated by the game, instead of interfering in the spawn pr...4.8k downloadsupdated 11 y ago
- Anchor Ceti DLC 1.16by ProtokThe big update with fixes, maps, visual and other content available for multiplayer Visit a Planet with reformed Coalition of Seeding Mission factions fleet. STEP 1 Copy folder from mod directory to directory: -Subscribe to the mod in Workshop and launch the game; -Go to MODS menu to start downlo...4.4k downloadsupdated 9 mo ago
- Rising Tide of Miasmaby VernumNitorBase Game Compatible Purpose of the mod Miasma in the game was, similarly to aliens, just a mild nuisance in the very beginning. Now that miasma spreads it will stay on map longer, and if you want to expand, it will be vital to get miasma clearing technologies. While it would be possible to make...3.8k downloadsupdated 11 y ago
- CODEX-Civilized Alienby Alterd-Rushnano*This mod adds the Civilized Alien(Sponser) to Codex Overhaul Mod(by Civilization Beyond Earth Rising Tide) *And Thanks to Ryika. But Planetfall have changed everything. Some of landers had crashes in Progenitors ruins, spore finally found a suitable catalyst- human's nerve cells. Soon the nerve...3.5k downloadsupdated 9 y ago
- Civ BE:RT | The Brotherhood of NOD {TSUN/Firestorm} (0.03)by The False KingInspired/Based from: Westwood's Command and Conquer Series. Race/Faction: Brotherhood of NOD (TSUN/FIRESTORM) Modded for: Civilization Beyond Earth: Rising Tide Player Perk: Technology of Peace Increased Artifact acquisition. Increased Charge(s) and Speed to Explorer Expeditions. + _ | % Science...3.1k downloadsupdated 11 y ago
- Weaker Alien Siege Wormby mart164Reduce the strength of the Alien Siege Worm to make it more manageable in the early game. I've always felt the worm was far too strong in the early game and required a small army to take it down, so I have reduced the strength of it by half. It is still the strongest ground alien but requires a l...2.5k downloadsupdated 11 y ago
- Warlike Aliensby figoscookiesWarlike Aliens mod changes the way the aliens will react to you presence on their world. They will react more often in an agressive manner and attack your units directly more often. Along with this personality change the following alien units have been changed in the following ways to make them s...2.3k downloadsupdated 12 y ago
- Rising Tide of Aliens - Dead Dwarf Editionby VernumNitorWhat this mod isn't: - Easy - Balanced - Reasonable But it is *FUN*! Because more aliens => More FUN! But dont worry! If you are not beard-shaving tree-hugging sun-loving perfumed elf-kisser you will have no problem surviving this mod ;) Please turn frenzied aliens ON to satisfy all of your self-...2.3k downloadsupdated 11 y ago
- Aliens Begone!by RyikaA small mod that prevents alien lifeforms and nests from spawning on the planet. Works with all versions of the game. Suffer Not The Alien to Live. Designed for maximum compatibility, this mod runs a lightweight script after map initialization to remove the aliens and nests that were generated by...2.2k downloadsupdated 9 y ago
- DisableAliensby NijuThis mod simply no longer allows aliens to spawn.2.1k downloadsupdated 12 y ago
- Aggressive Aliensby Ad InfinitumRe-balances alien AI to make them more territorial. They are more likely to attack units and destroy improvements. Things will get worse as they become more hostile (i.e. you kill them they will attack more). Seige Worm to Normal Alien ratio changed. There are fewer SWs when at the start but they...2.1k downloadsupdated 12 y ago
- BoogieMan's AI and Health rebalance Modby BoogieManVersion 4 This should be compatible with future game patches as it only makes changes to certain lines and not entire files so compatibility should not be an issue. However if you notice anything odd please let me know. The main goal of this mod is to adjust the behavior of AI players so they are...1.7k downloadsupdated 12 y ago
- Better Numbersby Sean K.Keeping a "Not broken, don't fix it" attitude, this mod aims to tweak some numbers a bit to: - Make all units worth building Soldier units can now compete with Cavalry units. Soldiers gain increased strength in rough terrain and Cavalry no longer gains terrain defense bonuses and can't fortify. T...1.5k downloadsupdated 12 y ago
- Tweaks and Changesby Lord AzazelDescription -Units Strength has been rebalanced (that meant to eliminate 'one shot' kill);-Changed few Affinites-Embarking is now avaible from start;-New building added Maintenance Facility;-New wonder added Great Sonic Fence;-Leaders are now less chatty;-Leaders behaviour changed so they will be...1.3k downloadsupdated 12 y ago
- BEYOND EARTH ENEMY: From Deepby Alterd-RushnanoWith great power comes great responsibility.... ...Although XCOM is a powerful sponsor, but they must fight against frightening or worst enemies. Some of Mankind's eternal Enemy came to beyond earth. They watched you (= Mankind), wrath about your seeding and tries to punish you. ...If you respond...1.3k downloadsupdated 11 y ago
- Zombie Virus from Aliensby Alterd-RushnanoA small mod that alien lifeforms allows to 'capture' enemies they have killed. Works with all RT versions of the game.(Except CODEX mod)CODEX version link This mod allows zombies to be killed by extraterrestrial creatures. Even as a smart zombie that can steer guns and vehicles. also They become...1.2k downloadsupdated 9 y ago
- CODEX:Zombie Virus from Aliensby Alterd-RushnanoA small mod that alien lifeforms allows to 'capture' enemies they have killed. Works with CODEX(ver.7) of the game. General Rising Tide version link This mod allows zombies to be killed by extraterrestrial creatures. Even as a smart zombie that can steer guns and vehicles. also They become incred...1.1k downloadsupdated 9 y ago
- Colonize Pern (RT)by jaxomThis mod adds dragons, a sponsor, AIVAS and a map so you can recreate the human colonization of Pern from the Anne McCaffrey books. Built for Rising Tide. I cannot vouch for any compatibility with Vanilla BE. The mod includes: -The Pernese settlers sponsor, led by Governor Emily Boll -A dragon un...947 downloadsupdated 7 y ago
- Alien Hostilityby GalgusChanges the aggression weight of actions. aggression thresholds, and massive creature spawn starting turn to make Aliens more responsive to attacks and moves the Ultrasonic Fence to Alien Domestication. Aliens will become hostile sooner, and destroying a nest will be enough to Frenzy them. Siege...944 downloadsupdated 12 y ago
- AI Starts with Ultrasonic Fenceby thecrazyscotsmanThis mod is designed to be used with other mods that significantly increase the difficulty of the aliens. I've noticed that when I increase alien difficulty, many AI die out very quickly. This mod simply gives every AI that lands after you a starting Ultrasonic Fence. It does not work if you disa...941 downloadsupdated 12 y ago
- Hovering Aliensby RusseruAdds the "Hover" promotion to Manticores and Raptor Bugs, so that when you get them from ruins they aren't stuck on whatever landmass they're on. This does affect the AI aliens as well, although they won't wonder off into the water on their own. However if they are on a coast they may attack unit...748 downloadsupdated 12 y ago
- Stronger Aliens /by Devilstro//This mod is PROBABLY not working with BE:RT, since I'm NOT working on this mod anymore. I simply lost my files while respeccing my computer. When I was done, the files was not there, in my documents, so, this is not being updated anymore. I code a new version if you'd like it. Thanks for feedba...544 downloadsupdated 12 y ago
- Enhanced Aliensby SLaughtererI found the aliens in this game seriously lacking, so I created this little mod to make them gain strength over the duration of the game. This is the first version and I haven't got the time to thoroughly test how this affects the balance of the game yet, but if you want more challenge from the a...477 downloadsupdated 12 y ago
- More Difficult Game Modby PaweuWhat is More Difficult Game Mod? More Difficult Game Mod is a mod which makes a game more, and more difficult - new weaker units, buildings, more complicated technologies, stronger aliens and smarter AI! IMPORTANT THINGS Next Updates Sadly, this mod will not see further updates. I moved forward a...463 downloadsupdated 11 y ago
- Combat Overhaul - Navy, Aliens, and Combat Roversby GalgusWARING Due to needing to use leftover promotions to give the desired effects to Aliens, this mod causes a bug where some unit icons and upgrade screens do not display correctly. __________________________________________ Overhauls combat with changes to Naval Units, Combat Rovers, and Aliens. Ali...163 downloadsupdated 6 y ago

