Sid Meier's Civilization®: Beyond Earth™ mods
Sid Meier's Civilization®: Beyond Earth™ quests mods
Everything filed under quests by its own author, ordered by how much it is used.
AllGameplay240Units111Sponsors103Buildings101Improvements86Leaders85Technologies50Terrain48Wonders45Fictional44UI43Resources42aliens41Upgrades35Interface33Art33Component28TradeRoutes27Orbital25Quests23Policies21Virtues21MapScripts14Maps14Espionage12Historic10
23 quests mods
- Echoes of Earthby MachiavelliStory meets strategy in this bittersweet reimagining of Beyond Earth's premise. Echoes of Earth is a total conversion mod for Rising Tide where the Seeding is a multi-generational project by the people of Earth. After the seedships launched Earth continued to study everything they could to help t...10.8k downloadsupdated 9 y ago
- Affinity As Yields - BERTby HandyVacA fundamental change in the way affinities are levelled up. Earn affinity points each turn, as yields from buildings and tile improvements, just like you'd earn culture or science. * This version requires Rising Tide * For the non-Rising Tide version click here instead Key Changes: - No techs gra...8.3k downloadsupdated 11 y ago
- New Horizons: A total conversion [vanilla]by MachiavelliNew Horizons completely changes every Virtue, Military Unit, Colonist, Spaceship, Cargo, Tile Improvement, Terrain and Resource yields and more! New Horizons is more than a mere "balance patch" that tries tweak a few things around the edges while keeping the body the same. With a holistic eye New...6.0k downloadsupdated 11 y ago
- Building Quests Trigger Instantlyby RyikaA mod that guarantees Building Quests trigger the turn after they are built. ______________________________________________________________________________ v3: - Updated for Rising Tide; does not work with the Base Version of the game. _____________________________________________________________...4.7k downloadsupdated 11 y ago
- Anchor Ceti DLC 1.16by ProtokThe big update with fixes, maps, visual and other content available for multiplayer Visit a Planet with reformed Coalition of Seeding Mission factions fleet. STEP 1 Copy folder from mod directory to directory: -Subscribe to the mod in Workshop and launch the game; -Go to MODS menu to start downlo...4.4k downloadsupdated 9 mo ago
- Quests: Resource Building Quest Fixby Vie SNOT RECOMMENDED TO USE AFTER THE FALL PATCH. The issues this mod fixes have been fixed more thoroughly. Requires Utilities -- Modular Script Loading Alternate download link Fixes an oversight with quests which require Buildings which require specific Resources for construction. For example, the q...4.1k downloadsupdated 12 y ago
- The Void Survivorsby framedarchitectureSPONSOR Background "The Void Survivors are a society made up of peoples who were lost from the seedship convoys of the original Sponsors. Some were in ships that were damaged, others were expelled from their ships for crimes or mutiny. After joining together, these peoples diverted course to a re...3.9k downloadsupdated 11 y ago
- Unique Buildings for RTby framedarchitectureAdds two unique buildings for each Sponsor. Unique buildings replace basic buildings, can only be built by their Sponsor, and are usually more powerful and cheaper than their basic building. Each unique building includes a new quest that reflects its Sponsor's lore. UNIQUE BUILDINGS African Union...3.5k downloadsupdated 11 y ago
- Affinity Quests Fix [Base Game Only]by RyogaWARNING: This mod only works with the base game only. Do not use it with the Rising Tide DLC. This mod fixes several problems that afflict various affinity quests and the whole quest system itself. Here's a brief list: -Familiar Exotics Chapter 2 (The required building can now be built on any cit...3.5k downloadsupdated 22 mo ago
- Quests: Station Spawn Allows Choice of Noneby Vie SAdds a ''Choose Neither'' option to the Station Charter quest. Now you can choose not to have a sudden station take that primo settling spot! 今日本語化があります!3.2k downloadsupdated 12 y ago
- Shocky Additions RTby ShockyAdds 19 buildings, 7 wonders, 30+? extra unlocked tech perks as well as a few quests to them. More will come we later versions. It will most likely not work with any major tech or building overhaul since this is 1 of them. Should work okay with Affinity overhauls and I know it works well with (RT...2.3k downloadsupdated 11 y ago
- Better Numbersby Sean K.Keeping a "Not broken, don't fix it" attitude, this mod aims to tweak some numbers a bit to: - Make all units worth building Soldier units can now compete with Cavalry units. Soldiers gain increased strength in rough terrain and Cavalry no longer gains terrain defense bonuses and can't fortify. T...1.5k downloadsupdated 12 y ago
- Distinction - Affinity Buildings Overhaulby GalgusI started work on this mod because I felt that the affinities felt bland and almost interchangeable mechanically. The central philosophy of this mod is that by giving affinities pronounced and different strengths, they will distinct and make the game more enjoyable with a different choice in affi...1.5k downloadsupdated 6 y ago
- Unique Buildings for RT Updated Questsby gkarjrAdds two unique buildings for each Sponsor. Unique buildings replace basic buildings, can only be built by their Sponsor, and are usually more powerful and cheaper than their basic building. Each unique building includes a new quest that reflects its Sponsor's lore. Note that this is an update to...1.4k downloadsupdated 10 y ago
- Tweaks and Changesby Lord AzazelDescription -Units Strength has been rebalanced (that meant to eliminate 'one shot' kill);-Changed few Affinites-Embarking is now avaible from start;-New building added Maintenance Facility;-New wonder added Great Sonic Fence;-Leaders are now less chatty;-Leaders behaviour changed so they will be...1.3k downloadsupdated 12 y ago
- Useful Earthling Settlerby Alterd-RushnanoAs you know, Earthling Settlers exist only to achieve a promised land victory, and nothing else. (Of course, if you are purity, this disadvantage for your brothers and sisters should be for granted!) This mod changes them more "effectively". In a nutshell, the Earthling Settlement Improvement has...1.0k downloadsupdated 9 y ago
- More Domination Options [Vanilla Only]by RyogaWARNING: There is an issue that prevents this mod from working in case your user account name on Windows (and possibly other OS too) contains non standard characters (example: "à", "ö"). You can either create a different account or follow this guide to fix the problem. Also do not use "Alien Stra...982 downloadsupdated 12 y ago
- Unique Buildings for Vanillaby framedarchitectureThis mod adds two unique buildings for each Sponsor. Unique buildings replace basic buildings, can only be built by their Sponsor, and are usually more powerful and cheaper than their basic building. Each unique building includes a new quest that reflects its Sponsor's lore. UNIQUE BUILDINGS Afri...971 downloadsupdated 11 y ago
- Voice of Cynosure(Wonder Quest mod)by Alterd-RushnanoThis mod gives a quest for the all wonders, with an emphasis on the Cynosure wonder. As you know, the wonders in CIV: BE aren't great. This mod solves this through the quest system first added in CIV: BE. Tested for technical and personal lust (YEEEES. I love Cynosure. I love all 3,124,196 of her...814 downloadsupdated 9 y ago
- Modder Resource - Modular Building Questsby lilgamefreekMods that Use Modular Building Quests Workable Mountains by Ryika Affinity As Yields by HandyVac The Botanika by Ryika Building Quests Trigger Instantly by Ryika By Land and Sea: Ocean Colonies by lilgamefreek What is this Resource? This mod is intended as a resource and guide for other content c...665 downloadsupdated 11 y ago
- (RT) Modder Resource - Modular Building Questsby lilgamefreekWhat is this Resource? This mod is intended as a resource and guide for other content creators seeking to add Building Choice Quests to their own mods. Mods that seek to do so independently will encounter strong compatibility errors with other mods such that only one of the mod's quests will succ...193 downloadsupdated 11 y ago
- Trade Economy Rebalance(日本語版)by HRUT1996交易関連のバランスの調整を目的としたMODです。今のところ日本語限定。 Sorry. This Mod is conposed by Japanese only now. 《変更点》 1.交易拠点から得られる交易路を2から1に減らしました。コストも60から45に減らしました。 2.超音波フェンスのクエストで得られる効果の「交易ユニットがエイリアンから襲われなくなる」効果を「都市のHP+10」に置き換えました。 3.オートプラントのクエストで得られる効果の「エネルギー+1」効果を「交易ユニットがエイリアンに襲われなくなる」効果に置き換えました。 これにより、オートプラントのクエストでは「交...145 downloadsupdated 12 y ago
- Less building cultureby Red EarthLowers the culture output of buildings. Maybe now there will be a reason for the AI to build domes and terrascapes. Also changed the 'no maintanence' old earth relic option to also add 1 energy, and decreased artist culture to 2. I didn't update the text for artists because I don't care enough. Y...48 downloadsupdated 11 y ago

