Sid Meier's Civilization®: Beyond Earth™ mods
Sid Meier's Civilization®: Beyond Earth™ policies mods
Everything filed under policies by its own author, ordered by how much it is used.
AllGameplay240Units111Sponsors103Buildings101Improvements86Leaders85Technologies50Terrain48Wonders45Fictional44UI43Resources42aliens41Upgrades35Interface33Art33Component28TradeRoutes27Orbital25Quests23Policies21Virtues21MapScripts14Maps14Espionage12Historic10
21 policies mods
- Awesome Sponsorsby RyikaOverhauls Sponsors and makes them more interesting and distinct to play with. This mod only works with the Rising Tide DLC. It works with Rising Tide and Rising Tide Only. If you don't own Rising Tide use this classic version instead. ______________________________________________________________...56.2k downloadsupdated 11 y ago
- (RT) Social Engineering - A Culture and Virtue Overhaulby lilgamefreek"Social Engineering" is a revamp of Beyond Earth's Culture and Virtue system, making the virtues you choose descriptive of your state and affect your diplomatic relationship with others. Virtues are separated among 12 Social Engineering choices, and as your virtues evolve, so does the story of yo...28.6k downloadsupdated 11 y ago
- Echoes of Earthby MachiavelliStory meets strategy in this bittersweet reimagining of Beyond Earth's premise. Echoes of Earth is a total conversion mod for Rising Tide where the Seeding is a multi-generational project by the people of Earth. After the seedships launched Earth continued to study everything they could to help t...10.8k downloadsupdated 9 y ago
- (Vanilla) Social Engineering - A Culture and Virtue Revampby lilgamefreek"Social Engineering" is a revamp of Beyond Earth's Culture and Virtue system, making the virtues you choose descriptive of your state and affect your diplomatic relationship with others. Virtues are separated among 12 Social Engineering choices, and as your virtues evolve, so does the story of yo...8.3k downloadsupdated 11 y ago
- Rising Tide of Aliensby VernumNitorPurpose of the mod So far, the aliens were just a mild nuisance in the game. However I believe they should have greater impact on the game. In the early game, they should limit your growth, forcing you to decide - will you invest great resources and anger them to take the treasures they protect O...7.8k downloadsupdated 11 y ago
- New Horizons: A total conversion [vanilla]by MachiavelliNew Horizons completely changes every Virtue, Military Unit, Colonist, Spaceship, Cargo, Tile Improvement, Terrain and Resource yields and more! New Horizons is more than a mere "balance patch" that tries tweak a few things around the edges while keeping the body the same. With a holistic eye New...6.0k downloadsupdated 11 y ago
- Civ BE:RT | The Brotherhood of NOD {TSUN/Firestorm} (0.03)by The False KingInspired/Based from: Westwood's Command and Conquer Series. Race/Faction: Brotherhood of NOD (TSUN/FIRESTORM) Modded for: Civilization Beyond Earth: Rising Tide Player Perk: Technology of Peace Increased Artifact acquisition. Increased Charge(s) and Speed to Explorer Expeditions. + _ | % Science...3.1k downloadsupdated 11 y ago
- Rising Tide of Aliens - Dead Dwarf Editionby VernumNitorWhat this mod isn't: - Easy - Balanced - Reasonable But it is *FUN*! Because more aliens => More FUN! But dont worry! If you are not beard-shaving tree-hugging sun-loving perfumed elf-kisser you will have no problem surviving this mod ;) Please turn frenzied aliens ON to satisfy all of your self-...2.3k downloadsupdated 11 y ago
- Growing Terrascapesby Red EarthTerrascapes upgrade from 2 food, 2 production, and 2 culture, to 3 yield each after 30 turns. The ecoscaping virtue increases upgrade speed so it should take only 15 turns. For those of you that didn't play it, in Civilization 4 you built cottages which gave 1 commerce. When you worked them they...1.6k downloadsupdated 12 y ago
- New Horizons: Virtues (RT)by MachiavelliNew Horizons: Virtues is a Rising Tide compatible mod that changes all the Virtues. It includes a new Virtue Health system and new Virtue trees: Security, Expansion, Development and Commerce. If you're looking for the version of New Horizons that is a total conversion for vanilla Beyond Earth go...1.6k downloadsupdated 11 y ago
- Better Numbersby Sean K.Keeping a "Not broken, don't fix it" attitude, this mod aims to tweak some numbers a bit to: - Make all units worth building Soldier units can now compete with Cavalry units. Soldiers gain increased strength in rough terrain and Cavalry no longer gains terrain defense bonuses and can't fortify. T...1.5k downloadsupdated 12 y ago
- Tweaks and Changesby Lord AzazelDescription -Units Strength has been rebalanced (that meant to eliminate 'one shot' kill);-Changed few Affinites-Embarking is now avaible from start;-New building added Maintenance Facility;-New wonder added Great Sonic Fence;-Leaders are now less chatty;-Leaders behaviour changed so they will be...1.3k downloadsupdated 12 y ago
- Health Redistributionby SolReworked Health bonuses slightly to make the Prosperity policies less overpowered. - Plantations, Paddocks and Work Barges give +1 Health when worked. - Plantations are now unlocked with the Ecology Tech. - Paddocks are now unlocked with the Alien Biology Tech. - "Mind Over Matter" policy now giv...1.2k downloadsupdated 12 y ago
- Early Health Virtuesby Red EarthMoves the health giving virtues to the beginning of each tree. Except for Prosperity Note: Magnasanti stays at the end of industry, it's profiteering that moves. I haven't tested to see how well this plays yet so I will need feedback on that. Don't even know if it will be an improvement but it wa...712 downloadsupdated 12 y ago
- New Horizon: Global Updateby WolkeerThe new horizon mod for multiplayer games. Currently, only the Russian version is available. It has a basic English translation. The full English translation will be available at the end of April. INSTALL/UNINSTALL Install the "NewHorizont" folder in the root folder of the game ...\steamapps\comm...538 downloadsupdated 16 mo ago
- Inverted Smart Grid (RT)by MachiavelliA small Rising Tide only mod that only changes the Smart Grid agreement. Smart Grid now provides more energy the closer your energy is to zero. This mod is part of a collection of small scale experiments that may be incorporated into the forthcoming New Horizons for Rising Tide total conversion....513 downloadsupdated 11 y ago
- Affinity overhaul for t1 and 2by ShockyT2 Harmony get back old t1 prepatch, faster alien opinion restore. T1 Purity restored, aliens cant attack explorer. T2 explorer deals double damage on attack. T1 Supremacy get 2 extra expeditions instead of 1. T2 Explorers deals double damage in defense.442 downloadsupdated 12 y ago
- Policies grant perks & buildings [snippet for mod makers] (vanilla)by MachiavelliFor mod makers. This version of this snippet is only for vanilla Beyond Earth. If you want the Rising Tide version of this snippet go to: here. What it does This mod contains code that defines four new XML tables. By adding entries to these tables mod makers can have Virtues (aka Policies) grant...413 downloadsupdated 12 y ago
- Specialization - Virtues Buff Specialistsby GalgusSimply put, specialist yields would increase with specific kicker bonuses in the Virtue tree. Kicker bonuses are both horizontal, for having enough virtues in a level category, and vertical, for having enough virtues of the same type. Base yields would be upgraded to make them, well, usable. Grow...313 downloadsupdated 9 y ago
- Improved Pathfindersby cephmeI think +3 expedition modules is excessive especially considering supremacy 1 can also get you modules. This tones down the number of modules but offers +1 sight range. Gives them a better combat role as a recon unit/forward observer once the inital rush for pods and dig sites is over. V.2 Added...309 downloadsupdated 12 y ago
- Policies grant buildings & perks [snippet for mod makers] (RT)by MachiavelliFor mod makers. The UI changes in this snippet will only work if you use both the Buildings and Perks code. Even if you only need one, incorporate both into your mod. What it does This mod contains code that defines six new XML tables. By adding entries to these tables mod makers can have Virtues...151 downloadsupdated 11 y ago

