Sid Meier's Civilization®: Beyond Earth™ mods
Sid Meier's Civilization®: Beyond Earth™ ui mods
Everything filed under ui by its own author, ordered by how much it is used.
AllGameplay240Units111Sponsors103Buildings101Improvements86Leaders85Technologies50Terrain48Wonders45Fictional44UI43Resources42aliens41Upgrades35Interface33Art33Component28TradeRoutes27Orbital25Quests23Policies21Virtues21MapScripts14Maps14Espionage12Historic10
- Colorful Tech Web (Vanilla)by Quagma BlastA mod which colors the icons in the tech web so you can easily tell whether they represent units, wonders, or regular buildings. Wonders are purple, regular buildings are green (orange in old versions), satellites are yellow, and other units are red. Version 7 and beyond include a 'process.txt' f...129.6k downloadsupdated 12 y ago
- Player Colour for Unitsby SaintDaveUKIt annoyed me that every unit in the game has the same red colouring, so I made this mod which applies a sponsor's national color onto its units, so it is easier to tell which civilization owns which unit. Sorry to say that I have abandoned this mod and won't be updating it for Rising Tide or any...88.6k downloadsupdated 12 y ago
- Immersive Armiesby RyikaA Mod that updates and rescales most units in the game. This mod has been updated for Rising Tide. It works with Rising Tide and Rising Tide Only. If you don't own Rising Tide use this version instead. ______________________________________________________________________________ v4 - Due to Feed...52.4k downloadsupdated 11 y ago
- Simple Clockby salecThis mod shows a clock in the top-center of the screen.50.5k downloadsupdated 12 y ago
- InfoAddictby UnknownoneA Beyond Earth version of robk's popular InfoAddict. All credit goes to robk for the original version, I just updated it for Beyond Earth. Updated for Rising Tide! (at the moment, the download is not available through the Workshop) Rising Tide version download This will still work even if you do...36.4k downloadsupdated 12 y ago
- Previous Route in Redby Eschatron 9000As several people have asked for it, here's a visual-only offshoot of my "Trade Routes Rebalanced" mod. Modifies the "Previous Route" text in the trade screen to be an eye-catching bright red rather than the easy-to-overlook samey grey of vanilla.30.4k downloadsupdated 12 y ago
- (RT) Social Engineering - A Culture and Virtue Overhaulby lilgamefreek"Social Engineering" is a revamp of Beyond Earth's Culture and Virtue system, making the virtues you choose descriptive of your state and affect your diplomatic relationship with others. Virtues are separated among 12 Social Engineering choices, and as your virtues evolve, so does the story of yo...28.6k downloadsupdated 11 y ago
- User Interface Tweaks - Base Gameby JellieBirdATTENTION: THIS MOD IS NO LONGER SUPPORTED This mod will receive no further updates or changes. I cannot guarantee it works any longer. --------------------------------------------------------------- This mod is intended to fix a lot of small problems and oversights in the Civ BE user interface....25.6k downloadsupdated 11 y ago
- Artifact Helperby kztmFor Rising Tide. up to date as at 2016/03/15. 1. Each artifact card will show its reward preference and yields. 2. Can right-click on a card to send it to the first empty research slot. That's all. There's no change to the underlying artifact system. This mod just tries to make it easier to enjoy...17.6k downloadsupdated 11 y ago
- UI: Notification for Units Nearing Death in Miasmaby Vie SSimple UI addition. Causes the game to alert you via the notification panel on the right side of the screen if a unit you own will die from Miasma in the next turn. 今日本語化があります!16.1k downloadsupdated 12 y ago
- Echoes of Earthby MachiavelliStory meets strategy in this bittersweet reimagining of Beyond Earth's premise. Echoes of Earth is a total conversion mod for Rising Tide where the Seeding is a multi-generational project by the people of Earth. After the seedships launched Earth continued to study everything they could to help t...10.8k downloadsupdated 9 y ago
- Colour Filtered Tech Webby andy pandy*UPDATED AGAIN: Now shows locks on buildings and units that require a certain affinity level.* *UPDATED: Now the left half of the icon shows if it is a unit, optical, wonder, or building* --------------------------------------------------------------------------------- How to use in multiplayer o...8.5k downloadsupdated 12 y ago
- (Vanilla) Social Engineering - A Culture and Virtue Revampby lilgamefreek"Social Engineering" is a revamp of Beyond Earth's Culture and Virtue system, making the virtues you choose descriptive of your state and affect your diplomatic relationship with others. Virtues are separated among 12 Social Engineering choices, and as your virtues evolve, so does the story of yo...8.3k downloadsupdated 11 y ago
- Affinity As Yields - BERTby HandyVacA fundamental change in the way affinities are levelled up. Earn affinity points each turn, as yields from buildings and tile improvements, just like you'd earn culture or science. * This version requires Rising Tide * For the non-Rising Tide version click here instead Key Changes: - No techs gra...8.3k downloadsupdated 11 y ago
- Quest Info for Building Tooltipsby 3ntf4k3dNot sure about the quest rewards for Gene Smelters? What was the hidden benefit of Nanopastures again? Which building quest had that 1000 Energy bonus? For those who don't want to remember every detail about the quest system: Fear not! This mod improves the building tooltips to show the two quest...7.7k downloadsupdated 12 y ago
- More Tech Filtersby RyenjiVersion 4: Now works correctly with the vanilla game as of the release of Rising Tides. --- Adds new sorting filters for the tech web, including specific Tile Improvements and all Basic and Strategic Resources. Resource filters search for techs that: reveal the resource, unlock the tile improveme...6.7k downloadsupdated 11 y ago
- Better Tech-Tree Modby PaweuWhat is Better Tech-Web Mod? Better Tech-Web Mod adds new, much better tech tree - no more weird discovering! Enjoy game like on our Earth! IMPORTANT THINGS Next Updates Sadly, this mod will not see further updates. I moved forward and now I'm creating a game "Market Dominion" which is a project...6.5k downloadsupdated 10 y ago
- New Horizons: A total conversion [vanilla]by MachiavelliNew Horizons completely changes every Virtue, Military Unit, Colonist, Spaceship, Cargo, Tile Improvement, Terrain and Resource yields and more! New Horizons is more than a mere "balance patch" that tries tweak a few things around the edges while keeping the body the same. With a holistic eye New...6.0k downloadsupdated 11 y ago
- Higher Contrast Sponsor Colorsby RawrcakeAlters the primary and/or secondary of certain sponsors to increase readability similar to Franco-Iberia's colors. This affects the colors of the city banners, borders, unit icons and the ingame scoreboard faction icon. Currently alters the following sponsor colors : Pan-Asian Cooperative Brasili...5.0k downloadsupdated 12 y ago
- Building Quests Trigger Instantlyby RyikaA mod that guarantees Building Quests trigger the turn after they are built. ______________________________________________________________________________ v3: - Updated for Rising Tide; does not work with the Base Version of the game. _____________________________________________________________...4.7k downloadsupdated 11 y ago
- Small Resource Iconsby RyikaA tiny Mod that replaces the original Resource Icons (64x64) with smaller ones (45x45). Only works with Rising Tide. If you don't own Rising Tide, use this Version instead. ______________________________________________________________________________ Not really much to say about this mod, it doe...4.4k downloadsupdated 10 y ago
- Anchor Ceti DLC 1.16by ProtokThe big update with fixes, maps, visual and other content available for multiplayer Visit a Planet with reformed Coalition of Seeding Mission factions fleet. STEP 1 Copy folder from mod directory to directory: -Subscribe to the mod in Workshop and launch the game; -Go to MODS menu to start downlo...4.4k downloadsupdated 9 mo ago
- Station Flavor Textby Pert BoioioingOriginally, the stations in Civilization: Beyond Earth were designed to have a short paragraph explaining their purpose of founding but this was cut from the release of the game. This mod unlocks the canonical flavor text that already exists in the game files, both when a new station is discovere...4.2k downloadsupdated 11 y ago
- City Name Generator [RT or Vanilla]by HandyVacAutomatically generates names for newly founded cities, by stringing together words from a sponsor-specific list. Terrain Types, Features and Resources near the city affect which names are chosen, e.g. a city on the coast near some Chelonia may get a name meaning "Whale Bay", while a city near a...3.8k downloadsupdated 11 y ago
- Greatest Citiesby framedarchitectureAdds a city ranking system that is displayed in a new Greatest Cities screen (available in the Additional Information pulldown menu). RANKINGS Cities are ranked by their relative score in wonders, population, production, energy, science, culture, health and capital (Rising Tide only). A maximum o...3.4k downloadsupdated 11 y ago
- (PW) #BEAlive Patchby Protok#BEAlive Patch for fixing Orbtal View fatal crash. Copy folder from mod directory to directory: -Subscribe to the mod in Workshop and launch the game; -Go to MODS menu to start downloading the mod folder, wait till it finished; -Close game and go to directory: c:\Users\***\Documents\My Games\Sid...2.9k downloadsupdated 18 mo ago
- Improved Improvement Tooltipsby 3ntf4k3dThis mod adds additional information to tech and worker tooltips regarding improvement yields. Supports english text for all language versions. Not compatible with other mods that affect improvements.2.7k downloadsupdated 12 y ago
- Affinity As Yields - Vanillaby HandyVacA fundamental change in the way affinities are levelled up. Earn affinity points each turn, as yields from buildings and tile improvements, just like you'd earn culture or science. * This version is for use without Rising Tide. * For the Rising Tide version click here instead Key Changes: - No te...2.3k downloadsupdated 11 y ago
- Specialist Groupsby RyikaA small mod that adds variety in city development by introducing a think called "Specialist Groups". Works with all versions of the game. This rather small Mod adds specialist groups to the game. What are "specialist groups"? Well. Specialist groups are what makes a city unique on this new planet...2.3k downloadsupdated 9 y ago
- More Information - BEby GairneThis mod adds more information about various topics to the top panel, and expands some tooltips. *) Science and Virtue now both display the number of turns till next gain, without having to check the tooltip. e.g. Science: 50/100 (+40) 2 turns Virtue: 20/45 (+10) 2 turns *) Science, Virtue, Energ...2.2k downloadsupdated 12 y ago
- Better Exoplanet Mapscript Namesby 3ntf4k3dThis mod adds the real map names for all mapscripts from the Exoplanet DLC map pack. Instead of "82 Eridani e" you will now see "Vulcan" in your map list. Works with all languages.1.7k downloadsupdated 12 y ago
- New Horizons: Virtues (RT)by MachiavelliNew Horizons: Virtues is a Rising Tide compatible mod that changes all the Virtues. It includes a new Virtue Health system and new Virtue trees: Security, Expansion, Development and Commerce. If you're looking for the version of New Horizons that is a total conversion for vanilla Beyond Earth go...1.6k downloadsupdated 11 y ago
- Tweaks and Changesby Lord AzazelDescription -Units Strength has been rebalanced (that meant to eliminate 'one shot' kill);-Changed few Affinites-Embarking is now avaible from start;-New building added Maintenance Facility;-New wonder added Great Sonic Fence;-Leaders are now less chatty;-Leaders behaviour changed so they will be...1.3k downloadsupdated 12 y ago
- Capitalist Conquestby RyikaAllows Players to buy other Sponsors with Energy and take over their cities. Works with all versions of the game. Yes indeed. With this mod, you too can own your own pet Sponsor. Or maybe two? Or maybe... a whole planet? Well... I hope you have the Energy storages to make such a luxurious purchas...1.3k downloadsupdated 9 y ago
- No Mo' Healthby otto------------------------------------------------------------------------------------------------------------------------------ Check out my other mods, 'Mo' Reactors' and 'Rising Dawn -----------------------------------------------------------------------------------------------------------------...1.1k downloadsupdated 11 y ago
- ChungsuColorby Pvt. foobarA tiny mod that changes the color scheme for the Chungsu sponsor, which was too close to Brasilia's for my taste in the base game.770 downloadsupdated 11 y ago
- Diplomatic Trait Alertby RyikaA small utility mod that displays a notification whenever you have accumulated enough Capital to unlock a new Diplomatic Trait. Only Works with Rising Tide. A notification will be shown once on the turn that you have gathered enough Capital to unlock the trait, or when a save file is loaded where...766 downloadsupdated 6 y ago
- ChatBlock Plusby RyikaA hastly thrown together mod that stops Communiquees from being displayed. Both types of Communiquees are hidden - the ones sent by other Leaders ("I don't like the color of your shirt." -1 Respect) and the ones send by your Advisors ("An agreement with XYZ is available."). Communiquees sent by o...750 downloadsupdated 11 y ago
- AutoTurnControlby DirtyredzAdvanced control options for auto turn. Top Bar Toggle for Auto Turn So that you can activate and deactivate the Auto Turn without having to go inside the game menu. Also allows for easier deactivation of Auto Turn when you need to make changes to your plan. ---Also--- Toggle Deactivating and Act...674 downloadsupdated 11 y ago
- Small Resource Icons (Classic Version)by RyikaA tiny Mod that replaces the original Resource Icons (64x64) with smaller ones (45x45). Only works with the Classic Version of the game. If you want to play with Rising Tide use this Version instead! ______________________________________________________________________________ Not really much to...615 downloadsupdated 10 y ago
- Food Focus Fixby Red EarthFood focus will not work if you are under -10 health. It will do the opposite and choose tiles without food. Often choosing something else like production focus will yield higher food income. In Civ 5 happiness below 0 is often catastrophic. In Beyond Earth it is not so. In fact if a city is unde...475 downloadsupdated 12 y ago
- Policies grant buildings & perks [snippet for mod makers] (RT)by MachiavelliFor mod makers. The UI changes in this snippet will only work if you use both the Buildings and Perks code. Even if you only need one, incorporate both into your mod. What it does This mod contains code that defines six new XML tables. By adding entries to these tables mod makers can have Virtues...151 downloadsupdated 11 y ago
- WhiteBERTby 76561198450302120Make UI white and light, not dark and dank23 downloadsupdated 4 y ago

