Sid Meier's Civilization®: Beyond Earth™ mods
Sid Meier's Civilization®: Beyond Earth™ espionage mods
Everything filed under espionage by its own author, ordered by how much it is used.
AllGameplay240Units111Sponsors103Buildings101Improvements86Leaders85Technologies50Terrain48Wonders45Fictional44UI43Resources42aliens41Upgrades35Interface33Art33Component28TradeRoutes27Orbital25Quests23Policies21Virtues21MapScripts14Maps14Espionage12Historic10
12 espionage mods
- Awesome Sponsorsby RyikaOverhauls Sponsors and makes them more interesting and distinct to play with. This mod only works with the Rising Tide DLC. It works with Rising Tide and Rising Tide Only. If you don't own Rising Tide use this classic version instead. ______________________________________________________________...56.2k downloadsupdated 11 y ago
- The Unity Projectby lilgamefreekThis is a mod collection for vanilla Beyond Earth and is not compatible with Rising Tide. Sid Meier's Alpha Centauri returns with its characters reimagined for Beyond Earth. Play out the tale of the ill-fated UN Colony Mission: Unity as one of twelve unique leaders. Launched many decades before t...34.5k downloadsupdated 11 y ago
- SMAC Factions The University of Planetby lilgamefreekPlay as Academician Prokhor Zakharov, leader of The University of Planet, from Sid Meier's Alpha Centauri. Trait Cities generate +20% research. Starts with a free tech. Enemy spies espionage rate +50% in your cities. The Faction focuses on an intense devotion to scientific advancement, at a cost...26.9k downloadsupdated 11 y ago
- SMAX Factions The Data Angelsby lilgamefreekPlay as Datajack Sinder Roze, leader of the Data Angels, from Sid Meier's Alpha Centauri: Alien Crossfire. Trait Earns two free operatives on researching Computing. Operatives cannot be killed during a covert op. Operatives are always detected or identified during a covert op. The Capital's intri...16.9k downloadsupdated 11 y ago
- Enhanced Covert Opsby Frag JackerThis Mod adds some new Covert Ops to make Spying on your clueless Neighbours even more fun! Namely: INTRIGUELEVEL 0: REQUIRES ESTABLISHED NETWORK IN CITY INTRIGUELEVEL 2: INTRIGUELEVEL 3: REQUIRES ESTABLISHED NETWORK IN CITY INTRIGUELEVEL: 4 INTRIGUELEVEL: 5 REQUIRES LEVEL 16 IN PURITY REQUIRES L...8.9k downloadsupdated 12 y ago
- More Wondersby ShockyAdds 5 new wonders, Galactic Trade Hub, Space Elevator, National Secrecy Agency, Project Tesla Coil and The Supersonic Wall. Used the Mall by Frenic, for splash pic to Galactic Trade Hub and thunderstorm pic by Dan Ransom to Project Tesla Coil. Rest I was unable to find. Fixed 12.03.15 for patch....7.1k downloadsupdated 12 y ago
- Shocky Additionsby ShockyAdds 15 buildings, 5 wonders, 1 tech upgrade from my other mods plus minor tweaks to them. In one convenient mod for easy use. Further upgrades and update on tech descriptions to reflect this, will be coming as well. RT version: Buildings: Autofabricator, Nano Hospital, Children's Creche, Energy...2.5k downloadsupdated 12 y ago
- Even more buildingsby ShockyAs description suggest, I have made more buildings available. Energy Bank, Hydro Plant, Naval Yard, Aerospace Complex, Barracks, Cold Fusion Lab, Covert Ops Center, Oasis Network, Bomb Shelter, Arctic Zone Installation, Horticulture Station and Pollution Processor. Mod is actually old, but I test...2.4k downloadsupdated 12 y ago
- Spies: Steal Cultureby Vie SRequires Utilities -- Modular Script Loading Adds a Covert Operation allowing Spies to Steal Culture from a City. The requirements, difficulty, and intrigue generation are copied from Steal Technology. Functionally, it works similarly to Siphon Energy, though with much smaller numbers -- the amou...2.3k downloadsupdated 12 y ago
- Shocky Additions RTby ShockyAdds 19 buildings, 7 wonders, 30+? extra unlocked tech perks as well as a few quests to them. More will come we later versions. It will most likely not work with any major tech or building overhaul since this is 1 of them. Should work okay with Affinity overhauls and I know it works well with (RT...2.3k downloadsupdated 11 y ago
- Better Numbersby Sean K.Keeping a "Not broken, don't fix it" attitude, this mod aims to tweak some numbers a bit to: - Make all units worth building Soldier units can now compete with Cavalry units. Soldiers gain increased strength in rough terrain and Cavalry no longer gains terrain defense bonuses and can't fortify. T...1.5k downloadsupdated 12 y ago
- Better Covert Opsby Gunboat DiplomatOBSOLETE! Use this mod instead: Intial release. WARNING: This mod is in very early stages of development. Expect things to be broken, or go wrong, or otherwise not behave as expected because I screwed something up. Also, you MUST start a new game when using this mod. Don't ask me why, but weird t...493 downloadsupdated 12 y ago

