Sid Meier's Civilization®: Beyond Earth™
Sid Meier's Civilization®: Beyond Earth™ mods
A mod changes the game itself, so it is tied to a game version and to whatever loads it. Filter by both and you get the list that will actually load, not the list that mentions your version somewhere in a description.
Gameplay240Units111Sponsors103Buildings101Improvements86Leaders85Technologies50Terrain48Wonders45Fictional44UI43Resources42aliens41Upgrades35Interface33Art33Component28TradeRoutes27Orbital25Quests23Policies21Virtues21MapScripts14Maps14Espionage12Historic10
- Explorer 2.0by kingchris20This mod upgrades the Explorers in the game to Explorer 2.0. Explorer 2.0's will received 3 additional movement and start with 6 expedition modules. This is compatible with both Vanilla Beyond Earth and Rising Tide. NOTE: This is not necessarily an advantage, as all explorers in the game are affe...7.3k downloadsupdated 11 y ago
- No Maintenance for Workersby 〖 MASAMUNE 〗彡Seems counterintuitive for the costs of Workers to rise along with military units, hence this mod disables maintenance costs for workers. Tested and working on Vanilla. Tested and confirmed working on RT by draygriff.7.3k downloadsupdated 10 y ago
- (Sponsor) Abya Yala Expeditionby LeugiAdds The Abya Yala Expedition sponsor to Beyond Earth, an indigenist-ecologist faction from South America. It also adds Archaeologists as colonists and Exploration Journals as cargo. The increasing indigenous movements of Bolivia, Peru, Chile and Argentina managed to separate from the attempts of...7.1k downloadsupdated 12 y ago
- More Wondersby ShockyAdds 5 new wonders, Galactic Trade Hub, Space Elevator, National Secrecy Agency, Project Tesla Coil and The Supersonic Wall. Used the Mall by Frenic, for splash pic to Galactic Trade Hub and thunderstorm pic by Dan Ransom to Project Tesla Coil. Rest I was unable to find. Fixed 12.03.15 for patch....7.1k downloadsupdated 12 y ago
- Aggressive Wildlife - A Hostile Planetby RyikaAliens are always hostile towards all players and will attack on sight. This mod does currently not work with Rising Tide. ______________________________________________ So, you're bored with friendly, passive aliens? Want them to really defend their territory? Want them to hunt down anything tha...6.9k downloadsupdated 12 y ago
- 3 Units Per Tileby Nutzzz3 Units Per Tile for Civilization Beyond Earth Changes the stacking limit to three combat units and three civilian units per tile6.8k downloadsupdated 12 y ago
- Awesome Stations (Classic Version)by RyikaA Mod that makes Trade with Stations yield more stuff! This Version only works with the Classic Version of the game. If you want to play with Rising Tide use this updated Version instead*! *(This Version here technically also works with Rising Tide, but the Rising Tide Version has been updated wi...6.8k downloadsupdated 11 y ago
- Asteroid Refineryby _insertnamehere_This mod adds the Asteroid Refinery wonder, which is available with Ballistics and provides +1 of each Strategic Resource except Xenomass and a boost to Orbital Unit production. Asteroid mining as an idea has been around for a while--it's mentioned in a few pieces of early science fiction, and is...6.7k downloadsupdated 12 y ago
- More Tech Filtersby RyenjiVersion 4: Now works correctly with the vanilla game as of the release of Rising Tides. --- Adds new sorting filters for the tech web, including specific Tile Improvements and all Basic and Strategic Resources. Resource filters search for techs that: reveal the resource, unlock the tile improveme...6.7k downloadsupdated 11 y ago
- The Brotherhood of NOD (0.01)by The False KingInspired/Based from: Command and Conquer Series. Race/Faction: Brotherhood of NOD Modded for: Civilization: Beyond Earth. UA: Starts with Spy Agency and Covert Operations are 45% faster. *UA will be changed at some point as it's unbalanced and CivBE is still currently unbalanced* Colonists and Ca...6.6k downloadsupdated 12 y ago
- Better Tech-Tree Modby PaweuWhat is Better Tech-Web Mod? Better Tech-Web Mod adds new, much better tech tree - no more weird discovering! Enjoy game like on our Earth! IMPORTANT THINGS Next Updates Sadly, this mod will not see further updates. I moved forward and now I'm creating a game "Market Dominion" which is a project...6.5k downloadsupdated 10 y ago
- (RT) SMAX Factions The Nautilus Piratesby lilgamefreekPlay as Captain Ulrik Svensgaard, leader of the Nautilus Pirates, from Sid Meier's Alpha Centauri: Alien Crossfire. This mod is for BE: Rising Tide. A version for Vanilla can be found HERE Trait Spirit of Adventure: - Trains Adventurers rather than Explorers - Starts with Planetary Survey - Agree...6.5k downloadsupdated 6 y ago
- Awesome Wonders (Classic Version)by RyikaOverhauls the Wonders that can be unlocked in the tech tree. This is a Re-Upload of the Non-Rising Tide Version. If you want to play with Rising Tide use this updated Version instead! ______________________________________________________________________________ IMPORTANT: The Devs have STILL not...6.5k downloadsupdated 11 y ago
- Randomize Colony Namesby NutzzzRandomize Colony Names for Civilization Beyond Earth by Nutty Randomizes colony names within a sponsor's list for every colony except the first. Also affects modded sponsors.6.4k downloadsupdated 12 y ago
- Leugi's Caribbean Axis (Sponsor)by LeugiAdds The Caribbean Axis sponsor to Beyond Earth, an idealist-revolutionry faction from the Caribean. It also adds Revolutionaries as colonists and Ideology Books as cargo. In the times of the Great Mistake, a new revolutionary movement started in the Caribbean, in hopes of uniting the Caribbean u...6.2k downloadsupdated 12 y ago
- Awesome Biomes - Gaiaby RyikaThis mod adds a new Biome to the game. Only Works with Rising Tide. This mod is compatible with the Codex Overhaul Mod. Gaia is a fertile world in its prime and features sandy deserts, dry plains and lush grasslands on a somewhat pastel'ish color pallete that is - in my opinion - pretty neat to l...6.1k downloadsupdated 9 y ago
- Leader Afinity Randomizerby ggtheponyRandomizes the AI's leader's "flavors" or prefence towards a certain afinity in order to add variety to games. After playing a few games of Civ: BE, I noticed that the AI leaders always went after the same affinties. This mod works to change that by modifiying the how much the AI leaders can stra...6.1k downloadsupdated 12 y ago
- Awesome Loadout (Classic Version)by RyikaA mod that reworks the existing Loadout and adds a lot of new stuff. This Version only works with the Classic Version of the game. (Well, technically it works with Rising Tide too, but the Rising Tide Version has more Loadout.) If you want to play with Rising Tide use this Version instead! ______...6.1k downloadsupdated 11 y ago
- New Horizons: A total conversion [vanilla]by MachiavelliNew Horizons completely changes every Virtue, Military Unit, Colonist, Spaceship, Cargo, Tile Improvement, Terrain and Resource yields and more! New Horizons is more than a mere "balance patch" that tries tweak a few things around the edges while keeping the body the same. With a holistic eye New...6.0k downloadsupdated 11 y ago
- Terraforming Orbitals changesby ImendilChanges to: -weather controller -orbital fabricator maximum resource spawns from 2 to 7 Maybe it's overpowered, but when you will have time to use one of this, it will be possibly late game. And you don't have 60 turns to wait for 1/2 resource spawns. Guys, we are on other planet! With advanced t...5.9k downloadsupdated 12 y ago
- Madoka Magica: Incubator-Human Coalitionby Vie SNOT RISING TIDE COMPATIBLE After the destruction of the world's most populous centers by the Witch known as Walpurgisnacht -- an event known as the ''Great Mistake'' amongst normal humans, the Magical Girls of Earth decided to abandon their own planet in search of a safer world. They have now bee...5.7k downloadsupdated 12 y ago
- Metal Gear Solid: Outer Heavenby Vie SNOT RISING TIDE COMPATIBLE Sick and tired of being seen as a villain by the world, Big Boss, now under the codename of ''Cosmic Snake,'' takes to the stars using the ultimate creation of his R&D division: Metal Gear COSMOS. A Metal Gear in name only, COSMOS is not a bipedal nuclear weapons platfo...5.6k downloadsupdated 12 y ago
- Affinity Terraformingby Alterd-Rushnano*This mod will diversify the later improvements in the game, Implement a new type of hovering worker. *And Thanks to Ryika. Info So far you have been forced to build Terrascape, even if you do not follow Purity. This mod removes such contradictions. Now that you are harmonious, you can make the p...5.5k downloadsupdated 8 y ago
- Superbiome - Seas Of Fireby HandyVacHave you ever wished the planet you're colonising was less Earth-like? Seas Of Fire replaces all oceans, lakes and rivers with molten lava, with appropriate changes to tile yields, naval movement, aliens, buildings, units and resources. **Does Not Work With Rising Tide** New Terrain -------------...5.5k downloadsupdated 11 y ago
- Grow Plants and Plant Resourcesby RyikaAllows players to generate Resources directly. Works with both, the Classic Version of the game and Rising Tide. ______________________________________________________________________________ IMPORTANT: The Devs have STILL not fixed the bug that messes up unit action buttons. To prevent this, you...5.5k downloadsupdated 11 y ago
- Helghan Empire [VANILLA]by ecks_tacThis mod allows you to play as the Helghan Empire, ruled by Autarch Scolar Visari. Unique Ability: ---- HELGHAN PRIDE Get 10 Culture for every single killed unit. Free Autoplant in every city. ---- This is my first mod. I really want this mod to be as good as possible, so thats why every feedback...5.5k downloadsupdated 12 y ago
- Aquatic Affinity Resourcesby RyikaAllows Affinity Resources to spawn on coastal Tiles. Classic only, does not work with Rising Tide. Designed to make coastal cities more competitive and interesting, this mod allows Float Stone, Xenomass and Firaxite to spawn on coasts. They function exactly the same as normal copies of these reso...5.3k downloadsupdated 6 y ago
- Enhanced Forestby mart164A new building - Sawmill - to improve any forest tile in the radius by +1 production and give your city a small 5% production boost. --Requirements-- Terraforming technology Harmony affinity - level 25.3k downloadsupdated 11 y ago
- More Units Modby PaweuWhat is More Units Mod? More Units Mod is new mod about units. When game is boring and you haven't any ideas, use this mod! New units will move you to other world with new strategies. IMPORTANT THINGS: IMPORTANT NEWS: By donating money you can support my job and it makes me working more at mods....5.2k downloadsupdated 10 y ago
- Awesome Sponsors - Sha'Yuri Clan (Classic Version)by RyikaAdds a New Sponsor, the Sha'Yuri Clan to the game. This Version only works with the Classic Version of the game. If you want to play with Rising Tide use this updated Version instead! ______________________________________________________________________________ IMPORTANT: The Devs have STILL not...5.2k downloadsupdated 11 y ago
- Higher Contrast Sponsor Colorsby RawrcakeAlters the primary and/or secondary of certain sponsors to increase readability similar to Franco-Iberia's colors. This affects the colors of the city banners, borders, unit icons and the ingame scoreboard faction icon. Currently alters the following sponsor colors : Pan-Asian Cooperative Brasili...5.0k downloadsupdated 12 y ago
- Cities 6 Tiles Awayby McGavinThis mod makes it so that cities and stations must be a minimum of six tiles away from each other in order to prevent city spam and to stop those AI jerks from stealing your tiles.4.9k downloadsupdated 12 y ago
- Miasma Begone!by RyikaA small mod that prevents miasma from occurring naturally on the planet. Works with all versions of the game. Designed for maximum compatibility, this mod runs a lightweight script after map initialization to remove the miasma that was generated by the game, instead of interfering in the spawn pr...4.8k downloadsupdated 11 y ago
- Deep Thoughtby RockNRoll08This mod adds the Deep Thought wonder to the game, which gives a +42 science boost. Deep Thought can be built after you research Synthetic Thought.4.8k downloadsupdated 11 y ago
- Max Sponsors Increaseby BarrowulfRemoves the clamp which restricts the maximum number of sponsors to ten. Now, you can play with all twelve sponsors on a Standard or Massive map. I recommend that you set Sea Levels to the Low setting for a little extra land, since only two of the sponsors make planetfall in the seas. (I'm going...4.8k downloadsupdated 11 y ago
- Building Quests Trigger Instantlyby RyikaA mod that guarantees Building Quests trigger the turn after they are built. ______________________________________________________________________________ v3: - Updated for Rising Tide; does not work with the Base Version of the game. _____________________________________________________________...4.7k downloadsupdated 11 y ago
- City Airliftby thecrazyscotsmanThis mod allows Launch Complexes to airlift units to other cities with Launch Complexes. Basically, Airports from Civ V are back. Can both launch and land within a one-tile radius of the city. Increased cost to compensate. Alternate download here.4.6k downloadsupdated 12 y ago
- Utilities: Modular Script Loadingby Vie SNote: This is a utility which has no effect on gameplay by itself, but it is intended as a tool for modders. It will also be used by some of my mods. Alternate download link Replaces the following base game files: CovertOperationsSystem.lua MinorPowersSystem.lua PersonalitySystem.lua (which does...4.5k downloadsupdated 12 y ago
- Shocky Additions4.5k downloadsupdated 12 y ago
- Lower Unit Maintenanceby DelliardoThis mod strives to reduce unit maintenance. Now you'll be able to field larger armies in the late game in order to achieve that domination victory... unless someone else beats you to it! The way Unit maintenance works in Civ V and BE is not simple. Instead of "1 energy per turn for unit type A",...4.5k downloadsupdated 12 y ago
- National Wondersby framedarchitectureAdds four National Wonders. Each increases in cost with the number of founded cities. NATIONAL WONDERS National Academy of Arts +10% Global Culture. Earn Culture upon completing Expeditions, Domes and Terrascapes. Requires an Old Earth Relic in all Cities. Cannot be Sold. National Institutes of H...4.5k downloadsupdated 11 y ago
- Metal Gear Solid: Outer Heaven [RT]by Vie SONLY COMPATIBLE WITH RISING TIDE - Vanilla version here Sick and tired of being seen as a villain by the world, Big Boss, now under the codename of ''Cosmic Snake,'' takes to the stars using the ultimate creation of his R&D division: Metal Gear COSMOS. A Metal Gear in name only, COSMOS is not a b...4.4k downloadsupdated 11 y ago
- Small Resource Iconsby RyikaA tiny Mod that replaces the original Resource Icons (64x64) with smaller ones (45x45). Only works with Rising Tide. If you don't own Rising Tide, use this Version instead. ______________________________________________________________________________ Not really much to say about this mod, it doe...4.4k downloadsupdated 10 y ago
- Anchor Ceti DLC 1.16by ProtokThe big update with fixes, maps, visual and other content available for multiplayer Visit a Planet with reformed Coalition of Seeding Mission factions fleet. STEP 1 Copy folder from mod directory to directory: -Subscribe to the mod in Workshop and launch the game; -Go to MODS menu to start downlo...4.4k downloadsupdated 9 mo ago
- Explorer Movement Speedby NikkelarseThis MOD increases the movement speed for the Explorer unit from 2 to 3.4.3k downloadsupdated 12 y ago
- Gundam: Char Aznableby Vie SNOT RISING TIDE COMPATIBLE Lead Char Aznable and his offshoot of Zeon to a distant galaxy. Alternate download link Ability: Start with a Combat Rover which has a +33% Combat Strength bonus, +1 Movement, and grants +15% Production in a City in which it is garrisoned Note: currently, losing this un...4.3k downloadsupdated 12 y ago
- Euphotic Stimulatorby ImbrisA new resource-generating satellite which encourages Algae to spawn in its area of effect, allowing island bases to be more easily fed. Unlocked by Terraforming, requires Petroleum and Titanium as with most satellites.4.3k downloadsupdated 12 y ago
- Station Flavor Textby Pert BoioioingOriginally, the stations in Civilization: Beyond Earth were designed to have a short paragraph explaining their purpose of founding but this was cut from the release of the game. This mod unlocks the canonical flavor text that already exists in the game files, both when a new station is discovere...4.2k downloadsupdated 11 y ago

