Sid Meier's Civilization®: Beyond Earth™ mods
Sid Meier's Civilization®: Beyond Earth™ other mods
Everything filed under other by its own author, ordered by how much it is used.
AllGameplay240Units111Sponsors103Buildings101Improvements86Leaders85Technologies50Terrain48Wonders45Fictional44UI43Resources42aliens41Upgrades35Interface33Art33Component28TradeRoutes27Orbital25Quests23Policies21Virtues21MapScripts14Maps14Espionage12Historic10
279 other mods
- Even more buildings RTby ShockyRT changes: fixed building descriptions and fixed old xml lines. As description suggest, I have made more buildings available. Energy Bank, Hydro Plant, Naval Yard, Aerospace Complex, Barracks, Cold Fusion Lab, Covert Ops Center, Oasis Network, Bomb Shelter, Arctic Zone Installation, Horticulture...3.4k downloadsupdated 11 y ago
- Greatest Citiesby framedarchitectureAdds a city ranking system that is displayed in a new Greatest Cities screen (available in the Additional Information pulldown menu). RANKINGS Cities are ranked by their relative score in wonders, population, production, energy, science, culture, health and capital (Rising Tide only). A maximum o...3.4k downloadsupdated 11 y ago
- (RT) SMAC Factions The University of Planetby lilgamefreekPlay as Academician Prokhor Zakharov, leader of The University of Planet, from Sid Meier's Alpha Centauri. This mod is for BE: Rising Tide. A version for Vanilla can be found HERE Trait Cities generate +20% research. Starts with a free tech. Enemy spies espionage rate +50% in your cities. Agreeme...3.3k downloadsupdated 6 y ago
- Cities 5 Tiles Awayby McGavinThis mod makes it so that cities and stations must be a minimum of five tiles away from each other in order to prevent city spam and to keep those AI jerks from stealing your tiles.3.3k downloadsupdated 12 y ago
- (RT) SMAX Factions The Data Angelsby lilgamefreekPlay as Datajack Sinder Roze, leader of the Data Angels, from Sid Meier's Alpha Centauri: Alien Crossfire. This mod is for BE: Rising Tide. A version for Vanilla can be found HERE Trait - Operatives cannot be killed during a covert op. - Operatives are always detected or identified during a cover...3.2k downloadsupdated 6 y ago
- Weyland-Yutani Corporationby SynThis adds the custom sponsor Weyland-Yutani from the Alien series to the game. Very early version, and somewhat crude as I'm still learning. Still using Hutama as a placeholder leader but otherwise functional. All lore I've put in so far is short, crappy and subject to change and improvement. I u...3.1k downloadsupdated 12 y ago
- Civ BE:RT | The Brotherhood of NOD {TSUN/Firestorm} (0.03)by The False KingInspired/Based from: Westwood's Command and Conquer Series. Race/Faction: Brotherhood of NOD (TSUN/FIRESTORM) Modded for: Civilization Beyond Earth: Rising Tide Player Perk: Technology of Peace Increased Artifact acquisition. Increased Charge(s) and Speed to Explorer Expeditions. + _ | % Science...3.1k downloadsupdated 11 y ago
- Higher Max Turnsby NoctAdded a Custom Game Option: Higher Max Turn Game. -- Allows a value of up to 9999 for Max Turns. -- When prompted, Selected Custom Game instead of Load or Setup Game.3.0k downloadsupdated 12 y ago
- Leonard Nimoy Tech Quotesby RusseruReplaces 38 of the game's Tech quotes with those of Civilization 4, including the narration by Leonard Nimoy. Obviously many Beyond Earth techs do not have a parallel tech from Civ 4, but I replaced as many as I could when I thought the quotes were fitting. All credit goes to Alti-Blue's original...3.0k downloadsupdated 11 y ago
- Stronger Stationsby NikkelarseThis MOD increases the strength of stations. Each station has had its strength increased to 16 per tier. (Instead of 8) This allows the player and the AI to destroy stations that have not been fully developed, but also makes it much harder for a trading station to be destroyed.3.0k downloadsupdated 12 y ago
- (PW) #BEAlive Patchby Protok#BEAlive Patch for fixing Orbtal View fatal crash. Copy folder from mod directory to directory: -Subscribe to the mod in Workshop and launch the game; -Go to MODS menu to start downloading the mod folder, wait till it finished; -Close game and go to directory: c:\Users\***\Documents\My Games\Sid...2.9k downloadsupdated 18 mo ago
- Beyond Great Peopleby StephenThis mod adds Great People to Civilization: Beyond Earth. In keeping with the theme of the game, the Great People added are based on the Affinities instead of the specialists as in the main Civilization series. The great people and their abilities are as follows: Great Harmonist Earned through Ha...2.9k downloadsupdated 11 y ago
- Alien Genetics - Harmonyby Red EarthThis makes Alien Genetics, which is a leaf tech that enhances biowells and xenomass into a harmony tech instead of a purity tech. The description of biowells specifically mentions that it is good for harmony, and xenomass is harmony's signature resource so why is purity getting the tech to boost...2.8k downloadsupdated 12 y ago
- United Kingdom Space Agencyby Wolf2EchoMod to add a United Kingdom Faction to Civilization Beyond Earth The secondary purpose of this mod is as a fully annotated and commented project to enable others to easily read through the neccesary files required to create your own sponsor. If you are looking for other well commented mods, head...2.8k downloadsupdated 12 y ago
- University of Planetby rywhA technocracy led by Academician Prokhor Zakharov. Inspired by Sid Meyer's Alpha Centauri. This is not supposed to be an exact reconstruction of the University of Planet faction from SMAC, so please don't treat it as such. Trait: +10% Science Free Chemistry Tech -25% Intrigue from Covert Ops Any...2.8k downloadsupdated 12 y ago
- Spartan Federationby rywhA militaristic faction led by Colonel Corazón Santiago. Inspired by Sid Meyer's Alpha Centauri. This is not supposed to be an exact reconstruction of the Spartan Federation faction from SMAC, so please don't treat it as such. Trait: -15% Unit Maintenance +10% Experience +10% Negative Health per C...2.7k downloadsupdated 12 y ago
- Improved Improvement Tooltipsby 3ntf4k3dThis mod adds additional information to tech and worker tooltips regarding improvement yields. Supports english text for all language versions. Not compatible with other mods that affect improvements.2.7k downloadsupdated 12 y ago
- Shocky Additionsby ShockyAdds 15 buildings, 5 wonders, 1 tech upgrade from my other mods plus minor tweaks to them. In one convenient mod for easy use. Further upgrades and update on tech descriptions to reflect this, will be coming as well. RT version: Buildings: Autofabricator, Nano Hospital, Children's Creche, Energy...2.5k downloadsupdated 12 y ago
- Weaker Alien Siege Wormby mart164Reduce the strength of the Alien Siege Worm to make it more manageable in the early game. I've always felt the worm was far too strong in the early game and required a small army to take it down, so I have reduced the strength of it by half. It is still the strongest ground alien but requires a l...2.5k downloadsupdated 11 y ago
- Morgan Industriesby rywhA corporate capitalistic faction, led by self-made mogul and diamond tycoon Nwabudike Morgan. Inspired by Sid Meyer's Alpha Centauri. This is not supposed to be an exact reconstruction of the Morgan Industries faction from SMAC, so please don't treat it as such. Trait: +15% Production. +5% Energy...2.5k downloadsupdated 12 y ago
- 5xColonistsby Randerion(HaoJun0823)This mod at the beginning of the game, Make the select the colonists effect increased 500%, It can be used in Rising tide. Have fun! The Mod does not give the player five colonists units start. After selecting the leader, you will select "artists, aristocrats, engineer, inventor, refugees", these...2.5k downloadsupdated 7 y ago
- [RT] Academy City Sponsor (Misaka Mikoto)by cicero225Adds a Misaka Mikoto-led Sponsor to Beyond Earth: Rising Tides (Non-Rising Tides version: Unique Personality Trait: AIM Field Resonance, +1/2/3 Expeditions per Explorer, +25/40/50% chance of artifact from expeditions Unique Agreements: Scientific Glory: +25/50/75% Expedition Speed Student Exchang...2.4k downloadsupdated 10 y ago
- Gaia's Stepdaughtersby rywhLed by Lady Deirdre Skye, they seek harmony with the planet. Inspired by Sid Meyer's Alpha Centauri. This is not supposed to be an exact reconstruction of the Gaia's Stepdaughters faction from SMAC, so please don't treat it as such. Trait: Free Alien Biology Tech +1 Food and +1 Culture from Fores...2.4k downloadsupdated 12 y ago
- Technologically Advancedby TrashcanGives a building called the "Tech and Virtue Gate" which grants 6 free techs and 10 free virtues. Only one can be built per player. At the moment this is very untested and unbalanced. I'm not even sure whether or not the AI will build this building. Possible additions include: - Additional Bonuse...2.4k downloadsupdated 12 y ago
- Nekoparaby 76561198354682834The Nekos at La Soleil have managed to construct a spacecraft capable of faster-than-lightspeed travel! With Dictator Vanilla Minaduki onboard and leading the colonists, will they go where no Neko has managed to go before? Deprecated. Working on new version. Code has been commented if you are a b...2.4k downloadsupdated 9 y ago
- Specialist Groupsby RyikaA small mod that adds variety in city development by introducing a think called "Specialist Groups". Works with all versions of the game. This rather small Mod adds specialist groups to the game. What are "specialist groups"? Well. Specialist groups are what makes a city unique on this new planet...2.3k downloadsupdated 9 y ago
- Warlike Aliensby figoscookiesWarlike Aliens mod changes the way the aliens will react to you presence on their world. They will react more often in an agressive manner and attack your units directly more often. Along with this personality change the following alien units have been changed in the following ways to make them s...2.3k downloadsupdated 12 y ago
- Cities 4 Tiles Awayby McGavinThis mod makes it so that cities and stations must be a minimum of four tiles away from each other in order to prevent city spam and to keep those AI jerks from stealing your tiles.2.3k downloadsupdated 12 y ago
- Shocky Additions RTby ShockyAdds 19 buildings, 7 wonders, 30+? extra unlocked tech perks as well as a few quests to them. More will come we later versions. It will most likely not work with any major tech or building overhaul since this is 1 of them. Should work okay with Affinity overhauls and I know it works well with (RT...2.3k downloadsupdated 11 y ago
- Explorer Pumped Upby [TLB]WinstonA beefed up explorer can live and prosper in the first turns. Stronger, faster and able to see farther. - See 2 hexs farther What you can see is less likely to hurt you - Move 4 hexes The faster you explorer, the easier it is to run away! - 2 expeditions Exploit 2 sites before upgrading - Ignore...2.3k downloadsupdated 12 y ago
- Rising Tide of Aliens - Dead Dwarf Editionby VernumNitorWhat this mod isn't: - Easy - Balanced - Reasonable But it is *FUN*! Because more aliens => More FUN! But dont worry! If you are not beard-shaving tree-hugging sun-loving perfumed elf-kisser you will have no problem surviving this mod ;) Please turn frenzied aliens ON to satisfy all of your self-...2.3k downloadsupdated 11 y ago
- Aliens Begone!by RyikaA small mod that prevents alien lifeforms and nests from spawning on the planet. Works with all versions of the game. Suffer Not The Alien to Live. Designed for maximum compatibility, this mod runs a lightweight script after map initialization to remove the aliens and nests that were generated by...2.2k downloadsupdated 9 y ago
- Additional Game Speeds Rising Tidesby Meethos AntillesThis mod currently adds 15 new game speeds to the Rising Tides Expansion: Ridiculous, Hyper, Blitz, Lightning, Rally, Grand, Gallant, Tsunami, Mythic, Slow Burn, Legendary, Flood, Saga, Turtle, and Typhoon. The number of maximum turns has increased for all game speeds to 2000 and 1000 for game sp...2.2k downloadsupdated 11 y ago
- Exclusive Wonderby sdarkpaladinStops AI building world wonders2.2k downloadsupdated 12 y ago
- Human Hiveby rywhLead by Chairman Sheng-Ji Yang, this faction focuses on the Chinese philosophy of Legalism. Inspired by Sid Meyer's Alpha Centauri. This is not supposed to be an exact reconstruction of the Human Hive faction from SMAC, so please don't treat it as such. Trait: -20% Less Negative Health per Citize...2.1k downloadsupdated 12 y ago
- SMAC Quotesby 3ntf4k3dThis mod provides the necessary text changes to replaces the CIV:BE tech quotes with original SMAC voiceover. THIS MOD DOES NOT CONTAIN THE ORIGINAL SMAC MP3 FILES! You can, however, download a little program made by Lionel Wood (Kalelovil) to convert the files from your SMAC installation for BE...2.1k downloadsupdated 12 y ago
- Artificial Unintelligence Liteby Delnar_ErsikeImproves Beyond Earth's Artificial Intelligence (Computer Players). Nothing more, nothing less. This is the Beyond Earth port of the Civ5 modArtificial Unintelligence's Lite version, specifically v9: it contains XML modifications exclusively, so it is maximally compatible with other mods. It's ac...2.0k downloadsupdated 11 y ago
- Final Warby blepDescription: This very, very simple mod component forces all AIs in the game to declare war on any player who builds one of the final game-winning wonders, i.e. the Beacon, the Mind Flower, or either Gate. If it is a human player who has built the wonder, the war cannot be ended by them and they...2.0k downloadsupdated 12 y ago
- Mo' Buildings <CLASSIC>by otto------------------------------------------------------------------------------------------------------------------------------ Thank you all for reaching 1k subs! ------------------------------------------------------------------------------------------------------------------------------ A long...2.0k downloadsupdated 11 y ago
- Druidryby Hex: Live Laugh LoveAdds the Druidry technology which gives you some more early game options when it comes to buildings. Also allows you to gain a free technology through the Xeno-Oak wonder which no other wonder does in the game. Comes with new unique military units and some interesting buildings to give you a dece...2.0k downloadsupdated 11 y ago
- Water-Landing For Allby PaweuIt's no matter who are you - Kavitha Thakur, Vadim Kozlov, Élodie - you can land on water or land, as you wish! No limits and fair play! Next Updates Sadly, this mod will not see further updates. I moved forward and now I'm creating a game "Market Dominion" which is a project of my game developin...2.0k downloadsupdated 11 y ago
- Hybrid Colonists - Rising Tideby HeliXD-2k13Adds 10 additional colonists combinations.1.9k downloadsupdated 11 y ago
- Forest Improveby JokoRecommended to play alongside with my other 2 mods "Terrascape Prototype" and "Biowell Prototype" for a better outcome, but is not required for this mod to work. V1- For those that doesnt like to remove forest. Now they give +2 food, +2 production and +1 culture. If close to a river they will giv...1.8k downloadsupdated 12 y ago
- Better Exoplanet Mapscript Namesby 3ntf4k3dThis mod adds the real map names for all mapscripts from the Exoplanet DLC map pack. Instead of "82 Eridani e" you will now see "Vulcan" in your map list. Works with all languages.1.7k downloadsupdated 12 y ago
- Marvel Yieldsby ceej12Tiles that contain minor marvels now produce extra yields. Unfotunately, the multi-tile major marvels aren't considered improvements or terrain by the game. After some testing, I believe it isn't possible to make them have a yield. Frigid Marvel: +2 Culture, +3 Capital Primordial Marvel: +2 Produ...1.7k downloadsupdated 11 y ago
- 1 Wonder per Cityby RyikaAllows only one Wonder per City. Compatibility Game Version Compatible? Classic ✔ Rising Tide ✔ The Awesome Collection ✔ The Ancient Collection ✔ Codex ✔ This mod limits the number of wonders a city can have to 1. This change is meant to facilitate a different approach to wonders: Instead of cons...1.7k downloadsupdated 6 y ago
- Tacjet Quick Automatic Repairby cbdeakinThis changes the following: 1. Adds 75% healing ability to the level 6 Needlejet upgrade 2. Adds auto heal ability to the level 6 Needlejet upgrade. Tacjets will always heal at the end of each turn. 3. One of the Level 16 Purity Tacjet upgrades has been replaced with a 25% healing ability. Summar...1.7k downloadsupdated 11 y ago
- BoogieMan's AI and Health rebalance Modby BoogieManVersion 4 This should be compatible with future game patches as it only makes changes to certain lines and not entire files so compatibility should not be an issue. However if you notice anything odd please let me know. The main goal of this mod is to adjust the behavior of AI players so they are...1.7k downloadsupdated 12 y ago

